I am in the process of writing a image viewer, to build a replacement for the extremely slow built…
As far as I remember that does not work at all. Once you instruct VS to build something while you …
Did you get this working? It definitely works fine, you set the platform layer as the startup proj…
Chen —
Thanks Oliver! Good question. The staircase is approximated by a convex shape that I hand-modelled…
This is a great idea for a game for children who can help in development. My younger brother, for …
There is a attribute you can set to choose between the window and the console subsystem. It is me…
Thank you! One other thing along these lines: my understanding is that in C, what determines whet…
I have used rust to write applications that make use of the windows api, so I though I'd chime in…
Looking great! Thanks for another great blog post Chen. I was wondering how the staircase is hand…
Oh hey, I've been thinking about doing a project in Rust. Have you ever written a Windows program…
For what it's worth, as I've forged on, the program has ended up looking like . I feel rather bad …
Chen —
Thanks Ryan! I totally agree that collision D&R is one of the most difficult, if not the most diff…
I just uploaded a new devlog diving into The Melodist's metaprogramming system. I hope you enjoy!…
Nice work! When working on some 3D projects a few years ago, I remember collision detection and re…
I've known about this for awhile and will ensure that it is looked into by the team, after which I…
I finally finalized the blog post with the proposed design of the new Sparrow type system. It is s…
Thanks for the help ratchetfreak. [/quote] It's the entire point of VAOs, it also caches the GL_E…
So if I keep the vao handle around I don't have to call glVertexAttribPointer each time, I just ha…
You can fix the attribute locations using glBindAttributeLocation before linking the program, then…
Hi Everyone, I'm still getting used to using the later OpengGL (3.3 and above) where you create Ve…
Chen —
For some reason, information on collision detection & response is quite sparse compared to all the…
Hey folks! Thanks for helping on this thread Jim! I've just gotten back from a vacation so I'll j…
Hi everyone, It was brought to our attention that things were getting a little heated here. Please…
Thanks! I did stretching in the past but wasn't pleased with the quality, so right now I'm just u…
My experience is exactly the opposite to the OP's. For the longest time I did my debugging through…
Citation needed. You've posted massive amounts of unsubstantiated claims and personal attacks at …
"because the programmer experience is irrelevant." That is simply not true, for 2 reasons. Program…
Exactly. It is very important to acknowledge and identify those faults in the tools we use, becau…
"One of the strongest being that C/C++ are part of UNIX lineage of tools. And they are - arguably …
"This is a short story why printf debugging makes A LOT of sense on linux." I use Windows, and pri…