We are currently in the process of converting the website to the new design. Some pages, like this one, are still broken. We appreciate your patience.
Frederik
I am unable to build using buildsuper.bat, I get the following error when I try to build it: 1 2…
»
Oliver Marsh
Thanks Abner, Great overview. I found the Khan academy videos on combinatorics/permutations good …
»
Randy Gaul
Finished up a demo. Tried out tinyspritebatch, tinyc2, tinytime, tinyalloc, tinyfilewatch, tinypn…
»
Ryan Fleury
Downloaded the new build. I'll let you know if it occurs again- thank you!
»
Ryan Fleury
lost I just thought it was a place where makers made things. This sounds 'deeply philosophical' …
»
Lost Astronaut Studios
Here's one: https://twitter.com/twitter/statuses/844014904994611200
»
Lost Astronaut Studios
"@lost, I think you have to understand the fact that you're criticizing some aspects that are l…
»
Lost Astronaut Studios
pragmatic_hero lost I don't think that's true and I wasn't here to argue. You can't have it both …
»
Lost Astronaut Studios
Here is an example of a "screen position" wrangling class for handling 2D AA boundaries: 1 2…
»
Lost Astronaut Studios
Thanks for your example. However, it's a struct and a struct is designed to take POD only. In c…
»
Allen Webster
I think this one is fixed in the new build, but please let me know if it happens again! I wasn't…
»
Ryan Fleury
In C++: 1 2 3 4 5 6 7 8 9 10 11 12 13 14struct Thing { int a; int b; int c;…
»
Mārtiņš Možeiko
That's still not initialization. Those are two assignments. http://en.cppreference.com/w/cpp/lang…
»
jstimpfle
I didn't mean to criticize. You have helped me a ton, and given me the courage to try it in the f…
»
pragmatic_hero
lost I don't think that's true and I wasn't here to argue. You can't have it both ways. You can'…
»
Ryan Fleury
You're right, that's even better- an engineer (now that I think of it more clearly, a car mechani…
»
Lost Astronaut Studios
I gather you like hot reload. Great. Use it. No one is stopping you from using it. It's a fea…
»
Lost Astronaut Studios
I'll be using my ZeroTypes library as long as I write C++, which is hopefully about 20-30 more ye…
»
pragmatic_hero
Because you are not making a coherent argument. There's already a lengthy thread where the direc…
»
Lost Astronaut Studios
I bet 10 people will disagree with what I'm about to say, but this is my opinion gathered from ye…
»
Lost Astronaut Studios
You guys take offense really easily, even when I pepper my commentary with praise. I think a bet…
»
Allen Webster
Hey everyone. Just a quick announcement that a new 4coder build has just gone live. 4.0.26 is t…
»
Mārtiņš Možeiko
@lost: I have nothing against Unity. If somebody wants to use it, that's perfectly fine way to cr…
»
Ryan Fleury
Hold on, there... It's a false analogy that engine programmers are to Unity developers as horseba…
»
Lost Astronaut Studios
@mmozeiko "Because it is best way how to show how to create game engines." Not true. It's one …
»
Mārtiņš Možeiko
Because it is best way how to show how to create game engines. If people will know only how to us…
»
Lost Astronaut Studios
@mmozeiko Then why is he programming a game? By that logic: He's obviously not a game programmer…
»
Mārtiņš Možeiko
lost he does describing theories of game design, plot, inventory, statistics, rewards systems or …
»
Lost Astronaut Studios
@mmozeiko Re: "@lost: you are missing point what Casey is teaching with Handmade Hero. He is not…
»
Mārtiņš Možeiko
In my experience using custom types leads opposite to "simplify code, reduce code time and fatigu…
»