It is about making things, but it's about making things with care for what is happening in the p…
"@lost, I think you have to understand the fact that you're criticizing some aspects that are lite…
Oh I guess I thought it was something else. You're talking edit-and-resume or as microsoft cal…
Here is an example of a "screen position" wrangling class for handling 2D AA boundaries: __ ___…
Thanks for your example. However, it's a struct and a struct is designed to take POD only. In cla…
I think this one is fixed in the new build, but please let me know if it happens again! I wasn't …
In C++: // ... Thing thing = {}; [/code] All memory occupied by "thing" is now initialized to 0.
That's still not initialization. Those are two assignments. What if you miss one letter (Z) in ty…
I didn't mean to criticize. You have helped me a ton, and given me the courage to try it in the fi…
You can't have it both ways. You can't make unsubstantiated statements like this: And then conv…
You're right, that's even better- an engineer (now that I think of it more clearly, a car wouldn'…
I gather you like hot reload. Great. Use it. No one is stopping you from using it. It's a feat…
I'll be using my ZeroTypes library as long as I write C++, which is hopefully about 20-30 more yea…
Because you are not making a coherent argument. There's already a lengthy thread where the directi…
I bet 10 people will disagree with what I'm about to say, but this is my opinion gathered from yea…
You guys take offense really easily, even when I pepper my commentary with praise. I think a bette…
Hey everyone. Just a quick announcement that a new 4coder build has . 4.0.26 is the first new bui…
@lost: I have nothing against Unity. If somebody wants to use it, that's perfectly fine way to cre…
Hold on, there... It's a false analogy that engine programmers are to Unity developers as horsebac…
@mmozeiko "Because it is best way how to show how to create game engines." Not true. It's one way…
Because it is best way how to show how to create game engines. If people will know only how to use…
@mmozeiko Then why is he programming a game? By that logic: He's obviously not a game programmer,…
He had told numerous times that he will not teach and explain game design because he is not game …
@mmozeiko Re: "@lost: you are missing point what Casey is teaching with Handmade Hero. He is not t…
In my experience using custom types leads opposite to "simplify code, reduce code time and fatigue…
When you use malloc and free, you are using something from C. When you use new and delete, you are…
@lost: you are missing point what Casey is teaching with Handmade Hero. He is not teaching "always…
Re: Texture Fonts I've spent some time exploring atlases including their applicability to holding…
Re: ZeroTypes Pod-non-Pod There are benefits. Not everyone is open to new ideas. However, I wr…