@lost: I have nothing against Unity. If somebody wants to use it, that's perfectly fine way to cr…
Hold on, there... It's a false analogy that engine programmers are to Unity developers as horseba…
@mmozeiko
"Because it is best way how to show how to create game engines."
Not true. It's one …
Because it is best way how to show how to create game engines. If people will know only how to us…
@mmozeiko
Then why is he programming a game? By that logic: He's obviously not a game programmer…
lost he does describing theories of game design, plot, inventory, statistics, rewards systems or …
@mmozeiko
Re: "@lost: you are missing point what Casey is teaching with Handmade Hero. He is not…
In my experience using custom types leads opposite to "simplify code, reduce code time and fatigu…
When you use malloc and free, you are using something from C.
When you use new and delete, you a…
@lost: you are missing point what Casey is teaching with Handmade Hero. He is not teaching "alway…
Re: Texture Fonts
I've spent some time exploring atlases https://store.steampowered.com/app/7388…
Re: ZeroTypes Pod-non-Pod
There are benefits. Not everyone is open to new ideas. However, I…
lost
b) You shouldn't use malloc and free when you can use new and delete
Actually in modern …
Just to make sure readers know that there is a diversity of opinion on this thread...
lost
a) m…
In general it's hard to prevent saying silly things sometimes when I'm working without a script! …
I'm taking this week off from streams and scheduled programming to work on the website and articl…
As for "why not just use malloc and free"
Casey does a lot of unnecessary things. He's really t…
Hi. I work for a major software company that is publicly traded and has been in business for 30 …
Thanks, always good to have arguments for future C++ rants :-). The syntax used there is C++ only…
jstimpfle
In https://youtu.be/T6TyvsKo_KI?t=17m52s Per mentions that C requires "unbounded/large…
Say goodbye to jaggies, it's smooth sailing (and rasterization) from here on out!
I finally got …
I just noticed you updated the article. Thanks.
Why is this "Critical" ? It looks like click bait. And there is a typo in the title.
Thanks for the article.
There are two links to id that don't work in the article:
1[url=#future-…
Hi,
I'm currently writing a C parser and so far it's going quite well. I've implemented a fairly…
As ChronalDragon pointed out to me, what I'm proposing is that most programming tasks can be reco…
Gops —
Thanks for the suggestion Scott, I should've thought of that.
It turns out that the reason for t…
Modern Windows uses GPU accelerated rendering when compositing contents of windows to screen. So …
Hey Gops,
I think the best test would be to download Day 180 from Casey's downloads, build and r…
Gops —
I just got to Day 180 where we got some of the debug display working and I noticed a bit of a dif…