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Lost Astronaut Studios
I gather you like hot reload. Great. Use it. No one is stopping you from using it. It's a feat…
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Lost Astronaut Studios
I'll be using my ZeroTypes library as long as I write C++, which is hopefully about 20-30 more yea…
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pragmatic_hero
Because you are not making a coherent argument. There's already a lengthy thread where the directi…
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Lost Astronaut Studios
I bet 10 people will disagree with what I'm about to say, but this is my opinion gathered from yea…
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Lost Astronaut Studios
You guys take offense really easily, even when I pepper my commentary with praise. I think a bette…
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Allen Webster
Hey everyone. Just a quick announcement that a new 4coder build has . 4.0.26 is the first new bui…
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Mārtiņš Možeiko
@lost: I have nothing against Unity. If somebody wants to use it, that's perfectly fine way to cre…
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Ryan Fleury
Hold on, there... It's a false analogy that engine programmers are to Unity developers as horsebac…
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Lost Astronaut Studios
@mmozeiko "Because it is best way how to show how to create game engines." Not true. It's one way…
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Mārtiņš Možeiko
Because it is best way how to show how to create game engines. If people will know only how to use…
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Lost Astronaut Studios
@mmozeiko Then why is he programming a game? By that logic: He's obviously not a game programmer,…
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Mārtiņš Možeiko
He had told numerous times that he will not teach and explain game design because he is not game …
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Lost Astronaut Studios
@mmozeiko Re: "@lost: you are missing point what Casey is teaching with Handmade Hero. He is not t…
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Mārtiņš Možeiko
In my experience using custom types leads opposite to "simplify code, reduce code time and fatigue…
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Lost Astronaut Studios
When you use malloc and free, you are using something from C. When you use new and delete, you are…
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Mārtiņš Možeiko
@lost: you are missing point what Casey is teaching with Handmade Hero. He is not teaching "always…
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Lost Astronaut Studios
Re: Texture Fonts I've spent some time exploring atlases including their applicability to holding…
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Lost Astronaut Studios
Re: ZeroTypes Pod-non-Pod There are benefits. Not everyone is open to new ideas. However, I wr…
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ratchetfreak
[/quote] Actually in modern C++ you wouldn't be using new and delete at all. Instead you would us…
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Ryan Fleury
Just to make sure readers know that there is a diversity of opinion on this thread... I'll disagr…
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Per Vognsen
In general it's hard to prevent saying silly things sometimes when I'm working without a script! B…
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Per Vognsen
I'm taking this week off from streams and scheduled programming to work on the website and article…
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Lost Astronaut Studios
As for "why not just use malloc and free" Casey does a lot of unnecessary things. He's really tak…
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Lost Astronaut Studios
Hi. I work for a major software company that is publicly traded and has been in business for 30 y…
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jstimpfle
Thanks, always good to have arguments for future C++ rants :-). The syntax used there is C++ only …
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Andrew Reece
Say goodbye to jaggies, it's smooth sailing (and rasterization) from here on out! I finally got ro…
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Simon Anciaux
I just noticed you updated the article. Thanks.
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Simon Anciaux
Why is this "Critical" ? It looks like click bait. And there is a typo in the title.
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Simon Anciaux
Thanks for the article. There are two links to id that don't work in the article: Under the first…
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