As far as I know, there's no way to force malloc to return a fixed address inside the virtual mem…
Hi everyone,
i have another release for you all!
This release contains a ton of bugfixes and im…
Yes, regular malloc/free will also work.
Annotations are done mostly by Miblo (its mentioned on …
Thank you, wow those annotations are amazing, who is doing all that work!?
So it sounds like he …
UPDATE: I recently downloaded Casey's code from the repository and compiled it. It does the same …
Handmade Folks,
UPDATE (5/22/2018)
rby90 recommended teachyourselfcs
Delix added a Handmade wi…
You'll need to use the platform layer to allocate the memory for you.
In fact (it looks like) he…
So I'm glancing over the code introduced around episode 21 of handemade hero where he does the ho…
Hi there!
I found an issue that was causing a crash and found that it was deterministic and cou…
There is an easier way - you create normal VS project. Then it will work as designed. Everything …
Thanks everyone. It's super simple for now, but got a very basic terrain generator via perlin noi…
/useenv has been working really well for me but I can't believe that there isn't a better way to …
you can supply your own allocator and if you can guarantee that there will always be memory to sa…
Thanks Martins. Yeah I didn't realize the allocator required exception handling. I handn't used t…
Woo hoo the first thing listed makes my 3 week old symlink workaround unnecessary. (multiple code…
Been going very slowly. Ended up sick with a cold. In the meantime I've been thinking of how to g…
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7# if __has_builtin(__builtin_debugtrap)
//! Stop on a line in the debugge…
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7# if __has_builtin(__builtin_debugtrap)
//! Stop on a line in the debugger (Trap)
…
Because in C++ operator new throws exception (std::bad_alloc) when it cannot allocate memory. Whi…
Good evening all,
Getting an opportunity to get a bit of programming in again at night. Started …
Hi everyone,
i have a important release for you all!
In the last couple of days i was working a…
Heyo everyone!
I've been a bit quiet on the blog here as my life has been in a state of constant…
I'm sure most everyone is familiar with how these things go. I myself haven't been able to be ac…
Benjipede Can anyone explain to me, why this factoring was the right thing to do?
The notion tha…
I believe "large" is a subjective thing. Everybody has their own feeling or definition what is la…
This is not a very significant thing: The explanation Casey gave for factoring the code for execu…
I'm not sure I see benefit of wrapping every single primitive type into class.
If you're using C…
I really hate to do this, but its been over two months since I've been able to do any work on thi…
From what I understand, there is no 'experience requirement' on being a part of Handmade Network.…
After many many months I have updated ZeroTypes to work with Visual Studio 2017.
The project has…