Did you try to use GJK + EPA ? You would need to generate convex meshes for you scene objects. Th…
Apple has very similar documentation on functions like MSDN. It's available here: https://develop…
Chen —
It's tough to stay motivated and keep working at a game. Best of luck to MindMan and your new pro…
Chen —
In this post I will be discussing the collision algorithm I used to handle interaction between th…
Good luck with the move, and I hope you find a permanent solution you guys are happy with; as wel…
The life of sitting at a computer for 12 hours a day is catching up with me, it seems. My spine m…
Mór —
NelsonMandella Most of us would probably love nothing more than for HMH to continue on forever, a…
Font size can now be changed at run time. (As of 4.0.24 I believe).
There are built in commands …
Second link has bad information and very incorrect code examples - it is doing totally different …
pulkas —
Have a look at this articles.
https://medium.com/@vardanator/se...ted-linked-list-in-c-ae24b7e0b…
If you need to store data itself or a copy, then you put a value type. If you need to reference t…
skye_r —
Is there any guideline that tells when should we use pointer type and regular type in a struct(or…
Hi Miblo,
I don't think my notes are super flash, so I thought they would be better suited to a…
Keenan —
Is this still the only way to increase the font size at the moment?
Most of us would probably love nothing more than for HMH to continue on forever, and at the curre…
There is a way to do that! Sort of.
If you're building with <ctrl+m> then you actually do…
I'm not sure if there is already a command for it but so far I haven't found anything. Is there a…
Hmmm I can't remember the system off the top of my head. If you want a full answer send your cod…
Parsing data from socket is no different than parsing data from file - its just an array of bytes…
Rafael —
I'm using my own customization yes(i basically only changed hotkeys around didn't really do anyth…
Cool video! I watched it - thanks for the recommendation.
Please let me know if you happen to kno…
A1) Hmmm... are you using your own customization? The jump to error system relies on a specific …
Rafael —
Q1)tl;dr -> i can only jump to next/prev error if it's the first time i built something, why? …
Thanks everyone for the debugging help. Mac debugging is pretty tough for me still.
@Oliver If …
As an aside, this thread is so exemplary of what the Handmade community is about. I've enjoyed re…
Hope to hear more! Always nice to hear how the community handles big frameworks.
I found this thread while thinking about Handmade Hero in the context of my current game developm…
excerpt from `man 5 core`:
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11 Core dumps are disabled by defau…