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Ginger Bill —
With unit quaternions, there is no worry with dividing by zero. However, with Rodrigues/Gibbs Para…
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[Deleted User] —
Isn't any divide in any math code ever suffers from the same problem? I will not guard my code ag…
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Mārtiņš Možeiko —
The problem is not about hitting value exactly 0 or 180 or any other. The problem with floats is …
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ratchetfreak —
there is also the chance that a.w * b.w - (a.x * b.x + a.y * b.y + a.z * b.z) = 1-dot(A, B) will …
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[Deleted User] —
, so even if Gibbs vectors fail somehow you can always fallback to them. Right, in that case I w…
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Mārtiņš Možeiko —
Hmm... This looks very interesting! If I understand correctly this cannot represent 180° rotation…
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[Deleted User] —
Recently I that vectors multiply and rotate exactly like quaternions (because they are quaternio…
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Chen —
Hi all, I need help on converting a pure rotation matrix to quaternion for my animation system in …
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Mór —
Good job. Like Casey says, do one thing and do it really well.
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Tristan Dannenberg —
Hi Allen, I've been working on some rather involved customizations, essentially replacements for s…
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McMassiveNZ —
Hi again, Sorry if this question has been asked before, is there a way to save over a file in 4cod…
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McMassiveNZ —
Hi Allen/Forum I've been fed up with how bloated visual studio has become and decided to try out 4…
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Andrew Reece —
re snapping to degrees: the same response I had to horizontal/vertical snapping, only more so. re …
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Simon Anciaux —
I don't know if it was always like that and I just noticed it but when you quote somebody the quot…
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Simon Anciaux —
Snapping to 30°, 45°... And I would add the request to be able to resize the window ^^.
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Andrew Reece —
Thanks for the detailed suggestion list Simon. As you say, I have plans for some of those already.…
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Simon Anciaux —
Thanks, it's working. After toying around for a few minutes here are a few things that would be gr…
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Simon Anciaux —
I haven't implemented a 3D animation system myself, but a first step would be to look at how anima…
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Simon Anciaux —
The series is not aiming at doing a general purpose engine, the engine is specific to the game Cas…
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20thCB —
I know there are 400 episodes already and probably another 400 to go, so I was wondering if there …
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Abner Coimbre —
Hello folks, Thanks for sticking with us so far this year. It's my hope we're drawing ever closer …
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Neo Ar —
For the month of July, we did the following: Talk about a big month for RISCY BUSINESS! I left my…
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Vidar —
The problem is, that you loop over two arrays with different sizes. It will be fine as long as the…
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Andrew Reece —
I've done the quick fix of looking for the font in the same location as the executable. I'm not su…
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David Butler —
I've decided to make it standalone for the moment, but I think I might add some basic 4coder funct…
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Vidar —
I tried your new version 0.6.1a. I had to remove -WX in the build.bat from the compiler settings (…
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LaresYamoir —
From your text I'm not sure if you are aware, so I might be stating the obvious: What you describe…
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LaresYamoir —
Looks good! Probably a few weeks late but: I would say either support only one editor at first or…
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Andrew Reece —
Apologies for that Simon, thank you for trying to use it though! And thanks for the catch Mārtiņ…
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Andrew Reece —
Hi all, thanks for checking out my project. The software I'm making, 'Geometer', is a desktop appl…
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