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Shazan
Thanks raysan5 was really looking forward to this. And thanks for making this great game framework…
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Ray
Well, actually I created this simple 3d math library for 1.0 about 4 years ago. As it can be us…
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PiedPiper
I apologize for bad code format. The crash happens on line 461 Value of GlobalSecondaryBuffer is …
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Todd
I'm glad Mac was brought up here. Been wanting to learn more about it. By the way, does anyone kno…
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chodish
Thank you for the help and advice.
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Mārtiņš Možeiko
Please use [ code ] bbtags or put it in gist.github.com or similar code snipper site. It's super h…
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chodish
This is the whole file, I'm not sure what all functions are applicable. #include #inclu…
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Mārtiņš Možeiko
Do you mind showing the code? It's hard to tell what could be wrong without seeing the code.
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chodish
I'm working through the code and have made it to video 5 and am having some issues. After altering…
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Rayalan Kenyon
I have some feedback on your resume: Please do not take any offense to this. I'm just trying to pr…
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James Fulop
Haven't seen it yet!
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Mārtiņš Možeiko
I hope you have seen Handmade Hero stream about OpenGL context in multiple threads and issues with…
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Mārtiņš Možeiko
DirectWrite is not easy to use API, but it should be capable of doing what you want. To load fonts…
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Mārtiņš Možeiko
I have seen people recommending this book: "Mac OS X Internals: A Systems Approach" by Amit Singh.…
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Timothy Wright
well damn.. I'm not a very good QA guy that's for sure
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Raytio
Cool very handy info. I wish there was a Mac OS X version.
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sam_windell
I have released a cross platform desktop application whose GUI is rendered with , using OpenGL 2. …
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James Fulop
Hey everyone. This week I had the strange itch to see if I could do any OpenGL work on worker thre…
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Todd
Hello, I just wanted to mention the book called "Windows Internals" is a very helpful read for und…
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James Fulop
Just want to chime in that I am having this problem too. Works fine with USE_OLD_STYLE_JUMPS thoug…
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predikt
updated link
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pjsdev
Hi all, I am a long time lurker, watcher of the handmade hero streams (via youtube - damn time zon…
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Raytio
It was a good and interesting read. Would like to hear about the reactions you get from it.
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Mārtiņš Možeiko
Casey tried this - the indentation was still messed up. Not for GLSL code inside string, but for c…
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Mirolyub Hristov
One way to get at least some support for embedded GLSL from most editors is to abuse the preproces…
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Mike T
Nice, Croepha, good to see your work posted up here. I hope to catch you streaming again some time…
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Mike T
Thanks Kapsy, Abner and all. It's really great to hear words of encouragement even moving at the s…
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andrea
You can use Minkowski and shrink the walkable area, then clamp the final position to that, I think…
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David Butler
Thanks for the offer! Right now it can run with or without 4coder, but without 4coder, there isn…
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pospathos
Hi , my name is Nikola. I'm hobbyst programer and I realy enjoy series - so much things to lear. I…
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