Can I rely on the operating system to free all resources associated with my Direct3D textures, sh…

Haha. Thanks mate. It's always something small.

So, Casey is basically promoting a way to write software that's quite different from what seems t…

I'll take a look at the book. And to just to be clear I was a devotee of the OOP stuff, most of…

Some of the refactorings in Fowler is quite offensive to the non-OOP brainwashee such as taking a…

Hi, i have just created solution files for 32bit and 64bit builds and attached the solution direc…

I like Casey's attitude of simplifying things by asserting on fixed behavior. Many Amiga games we…

Thanks for the hint, I will look what I can find.

That sounds like the working directory isn't set correctly. From the screenshots in the article I…

Thank you for the quick reply. I have been looking into that solution(makefile) as well. I found …

I don't have VS handy right now, but instead of convincing the IDE to build the solution with the…

Hi, I have been trying to follow along with the series but everyday I have to give up after 10~…

Casey decided to treat keyboard as controller 0, and alla gamepades as controllers 1 to 4. So win…

For those who would like to know more about this technique, I recommend this article. From my li…

Okay, I've put the code up on github: https://github.com/Chronister/ChronalRobot To contribute,…

Casey doesn't read the chat while he's talking, and shame sounds mean. It would be better to say …

nvm, will do this on GitHub :lol: Will update with more commands whenever I see we should add …

Sorry for the delay; Chapter 16 "Bits and Pieces" of Handmade Penguin is now up. This is the lon…

So, I had an issue where my keyboard input wouldn't work, and after much looking back over the vi…

I guess i've found my answer. Intrinsics are built-in to compilers. This means which functions ar…

I know that Casey very deliberately does not call C.O.P. "refactoring" due to the OOP baggage tha…

Yes! I do this too, it works great. I've tried a few different workflows out. I'm probably most u…

My main objection to this technique is that it pretends that simulating the game is valuable even…

I believe WMI stuff for display configuration won't work on Windows XP (or won't work reliably). …

It's easy to get from WMI: 1 2$(Get-WmiObject Win32_DisplayConfiguration).DisplayFrequency 60 …

It's kind of hard to say without actually watching you program :) But yes, it sounds like you ma…

The problem we're trying to figure out is just that Windows is allowed to return "0 or 1" for tha…

Yes, the monitor refresh rate is a hard bound on how many frames per second you can show. If you…

I will start loading up official videos on Monday. If there is sufficient interest I might do a l…

Happy to help as well.