Is it possible to load files in folders recursively?
For example, I have some files in folder "c…
Ian —
mrmixer It works fine for me on Windows 7 64bits.
Again thanks for taking the time to try it!
It…
Todd —
Lucas I know what you mean. Frankly, I'm getting pretty sick of installing all of this bullshit d…
Thought I'd bump this thread to get it in front of more eyes.
If you know anyone who might know …
It works fine for me on Windows 7 64bits.
No problem :)
Just learn to use debugger more - examine all the values to see if they are what yo…
Ian —
Thanks for taking the time to try it! And sorry for wasting your time by messing up the hosting.
…
mmozeiko Hmm, what about Buffer.Pitch value inside RenderWeirdGradient function?
Thank you soooo…
Hmm, what about Buffer.Pitch value inside RenderWeirdGradient function?
mmozeiko Ok, the values are reasonable inside Win32DisplayBufferInWindow function. What about ins…
Ok, the values are reasonable inside Win32DisplayBufferInWindow function. What about inside Rende…
Also .bz2 format is super unfriendly for Windows users. .zip is more friendlier - it can be open …
Can you check again? should be fixed now. Sorry about that
There are no windows binaries in the file.
Your prnt dot sc link points to this topic. That doesn't help much.
mmozeiko Does WindowWidth, WindowHeight and Buffer.Width and Buffer.Height have good values? Is B…
Ian —
Hey,
these past few weeks I've been developing a game as a challenge to myself, to try and finis…
quien
On one hand the cache line has to be read in order to be written - so cache misses on writ…
You'd have to implement code that does the blending for you.
A simple linear interpolation betwee…
mrmixer, thank you for your feedback. I will try to fix everything you mentioned til next release.
andrea —
I wish I could have asked this during a pre-stream but I can't really seem to catch the live.
Du…
There's also an IMGUI library from Nvidia.
You can find the repo here.
I guess it is not support…
One more thing, do I double/blend those frames manually in whatever software and just include the…
I would also suggest trying the "blend between frames" approach.
An ex co-worker of mine made a C…
Yeah, I guess if we also watch movies on our screens all the time like this (unless it's 120 Hz),…
This has actually been a longstanding (and unsolvable, by definition) problem in frame-based anim…
One way is to blend between the frames as needed. In fact most animation you see today is really …
Hi, I stumbled upon a problem that I can't find a solution nowhere on the net, so I thought maybe…
Nuklear, and dear IMGUI are the only ones i know of.
I tried using it to debug a real bug, but there are some missing features that I needed in the wa…