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Shazan
Thanks and you are right i shouldn't copy and paste code.
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Mārtiņš Možeiko
Clang supports SEH on Windows exactly same as MSVC. This is for x86_64, no idea about SEH support …
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pragmatic_hero
Other than that, there is not nothing else that you can turn off for C mode.[/quote] Is there a w…
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Oswald Hurlem
So last month, our sister in low-level-programming arms, Stephanie Hurlburt, collected a of exper…
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Mārtiņš Možeiko
Keyword to look up is "CGI". Here's a few links with simple introduction on this:
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Dane Christenson
how do you even program a site in C? where would one look to learn that skill?
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Dumitru Frunza
@steve Thanks for sharing the video! Nice trick at 1:51:00 - generalization of the "buffer pitch" …
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Neo Ar
It may be that it no longer uses SIMD, or that a software rendering path is still lingering in th…
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Mārtiņš Možeiko
If DrawPixel only puts pixel at X+i & Y+j coordinates into Dest bitmap, then that's the thing that…
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Mārtiņš Možeiko
boost::asio also uses sockets underneath. There is no other way to access network functionality th…
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Taz
So I found that the boost::aiso libraries have a C++ style networking API. the only issue so far i…
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Shazan
How stupid of me anyway i allocated the buffer. But still When i print the font i get a yellow rec…
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Mārtiņš Možeiko
You should really run your program in debugger. It would immediately show line where the error is:…
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Simon Anciaux
Have your tried stepping in your code using the debugger to verify that each step (reading the fon…
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Jeroen van Rijn
Thanks :) There's still a number of rough edges to sand off, but we're getting there. One of the …
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Jeroen van Rijn
Good question. I'll put it on the list of things to look at.
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Shazan
I have problems loading fonts using STB_truetype . Maybe because i don't know how fonts work,i mod…
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Oswald Hurlem
has been added as a temporary members of YAVE's development team, and in order to familiarize him…
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Todd
[quote="Kelimion" post="9834"] Sounds like a high-class problem. Must be nice. On a more serious n…
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Rayalan Kenyon
The playable character looks great! I'm excited for future updates on your project. :)
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Rayalan Kenyon
The playable character looks great! I'm excited for future updates on your project. :)
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erpeo93
Sorry for the double post, but I absolutely want to thank the community for the inspiration and th…
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erpeo93
I'm working to the engine since september, (of course just pure C++ from scratch as the handmade m…
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Laurie
This is an interesting question. As a gameplay programmer, I work within existing game engines (cu…
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Rayalan Kenyon
I think the way you're handling the terminal is fine, but I think you need to be able to execute a…
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Jack Mott
I use C#/F# at work, and for many of my side projects as well. I actually like them both a lot. …
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Jack Mott
profile it? It lists update at 1ms, render at 3ms. That should be 250 fps.
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0x2329
At the same time, I know when you show up at any software job, unless its a startup, it's going t…
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Jeroen van Rijn
I do web programming in my day job in Clojure (a LISP that runs on the JVM). I also have a little…
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Todd
lclhstr, Well feel free to always talk about it here or vent to me; it's welcome. I agree with you…
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