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Mārtiņš Možeiko
I may be wrong, but I think I remember StrageZak had similar issue. The problem is with deviceCont…
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Jesse Coyle
Hmmm alright, well I got it working just by continuing with the series... Turns out it wanted me t…
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Jesse Coyle
I am calling blitBackBuffer in... WM_PAINT, and in the main loop. } int CALLBACK WinMain(HINSTAN…
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Mārtiņš Možeiko
Where are you calling blitBackBuffer from? Where does it get deviceContext value? In initOpenGL fu…
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Jesse Coyle
Has anyone had the problem after day 235 (initializing openGL on Windows), where they initialize o…
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Mox
Good to see some other web developers on handmade network. I saw this video a week or so ago. And …
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Dane Christenson
Thanks guys. Todd the reason I asked that is because I figure if I spend as much time learning the…
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Mike T
Thanks Taylor. Due to a busy period at work and now some problems with my machine at home, I haven…
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Benjamin Arnaud
Yeah, running should do the trick.
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Berend
I see I see, very valid arguments. I guess that I'm still thinking too much in terms of OOP and yo…
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Jesse Coyle
That is... unfortunate. Thanks for letting me know!
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Neo Ar
You'll probably need to remove this include statement and change code so it works without. Curren…
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Mārtiņš Možeiko
My guess would be on poorly written GPU drivers. And there's not much you can do about it. Once OS…
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Mārtiņš Možeiko
Because its longer to type. Compare "Game::GetState" vs "GameGetState" or "GetGameState" - 14 vs …
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Bill Strong
Newbie question! I'm only at day 30 and until now almost all functions are prefixed with 'Game' o…
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Jeroen van Rijn
Hi Berend. Not an answer to your question. I'm just informing you I'll be deleting the duplicate t…
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Berend
Hi there, Newbie question! I'm only at day 30 and until now almost all functions are prefixed with…
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KaanAlpar
Nice, I will definitely preorder to get access to the repo. Thanks for the answer!
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Jesse Coyle
Any ideas what would make ChoosePixelFormat to take almost 2 seconds to call the first time? The o…
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Todd
rachet and mmozeiko, Very interesting! Thanks for the info/links. This doesn't surprise me at all.…
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TeddyFine
Thanks for clarifying this, Mārtiņš!
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pragmatic_hero
The end result looks roughly likes this (minus the printf's): #include static jmp_buf …
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Mārtiņš Možeiko
Exactly. Guarding against side-channel attacks is a very non trivial task. It requires not only go…
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ratchetfreak
(though you really shouldn't code encryption yourself, there's too much that you can do wrong tha…
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Mārtiņš Možeiko
// delete me
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Mārtiņš Možeiko
Yes, its an overkill. But if I remember correctly Casey stated that text rendering is only for deb…
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Jeroen van Rijn
At a guess I'd say that people invent new frameworks to address problems with old frameworks, but…
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TeddyFine
I am currently looking at how font rendering is implemented and it seems that we create a texture …
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pragmatic_hero
Yes! Yes and Yes! Thank you. I've been using __try/__catch extensively when calling out to hotswap…
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Todd
You should look into it. On the one hand it is some very high tech stuff, on the other hand it le…
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