Cranky: I understand that problem too. How I handle entities (variables, constants, procedures, ty…
TM —
onymous functions where you can inject more overloads from somewhere else in the code this is fine…
pragmatic_hero: I think you've missed the point of the . The Handmade movement is nothing about wh…
There seems to be a lot of "buzz" lately (the past few years) that languages be immutable-by-def…
ratchetfreak -- That's not a bad idea. That is the kind of "generics" that work in C11. Also, that…
hugo —
Very interesting that you see all those qualities in Go: most people say its a horrible designed …
I'm not even sure if I want to add overloading to the language as it adds a bit of complexity to …
My language already supports dynamic linking as I leverage LLVM as the backend. I understand the n…
has a section on memory layout, if I recall correctly, which addresses stack and heap and the di…
char *p = &v1; }[/code] So v2 will actually be at a lower address then v1? What happens when I d…
Adrian —
What do you mean the stack grows downward? char *p = &v1; }[/code] So v2 will actually be at a lo…
Neo Ar —
2016-09-09 Edit: current roadblock: From googling the error it looks like the problem is that i…
graeme —
Interesting! I wonder if that persons code base has such long compile times that taking so long is…
Neo Ar —
Edit: just realized I had my qt includes left over from trying to build with qt5, the compilation …
It is extremely simple to make an engine from scratch in C#. It's not going to be - but you're n…
Go gets one thing absolutely right - . It was to compile fast. I got all excited as I was readin…
mathk —
So using clang++ 3.8.1 on linux I had to add the build parameter -fbracket-depth=512 to get to co…
Today is your lucky day, good sir, because right this very day, in just thirty minutes, I am going…
graeme —
Here is a from lolengine. #define H1(s,i,x) (x*65599u+(uint8_t)s[(i)
Pointer is never really casted "up" or "down" in this case. Compiler simply produces code that rea…
mathk —
So you're assumptions so far are pretty much right you have to remember, that the stack usually g…
mathk —
I see, you're right. I assumed it was recursive. Sorry, I'm not very good at reading "advanced" C…
Adrian —
How are the rules for pointer "up" and "down" casting? Example given: }[/code] This would print …
Hi, Is there any way to customize indentation behaviour ? I kinda don't like the way access speci…
Thanks a bunch mmozeiko. I've fiddled around a bit, and come to the following conclusion (this is …
Yeah that approach won't work with switch statements. But how often do you need asset-name constan…
mathk —
Everything was compiled without optimizations. My understanding from reading your link is, that …
Was your 289.8s test compiled with or without optimizations? My understanding is that compiler is …
There are two issues. 1) This line is wrong. Window style includes couple more flags than just th…