I'm far from an expert but I have played around with this stuff a bit. It's an understatement to s…
graeme —
I think the only new thing would be code signing, which is done with
Jesse —
The Handmade way as I see it is less a philosophy and more a brass tax process. It's about underst…
Yes, it's the whole create-a-bundle situation that I was curious about. I remember shipping Grann…
I agree with this assessment in a certain way. If I were to try to explain the "handmade way" my…
Isn't that what every online programming community is about though? Could handmade hero be made i…
Only on little-endian system :)
Adrian —
All right! Now it totally makes sense. Thank you!
Mattie —
But I am probably wrong but I don't know why. [/quote] Left-shift means shifting towards signifi…
Adrian —
Hmm I think I got a fundamental understanding problem with how memory works Lets say I have memory…
It means Casey will want to run/ship his game on OSX. Btw running just the clang to compile & cre…
Adrian —
To be a little bit more specific: For writing code I use Atom. Which I also write my build.sh scri…
Do you have the hashes in a header file, so that they get instanciated multiple times?
lldb TUI is absolutely unusable and would not wish upon anyone. Unfortunately, the only half-decen…
C++'s const is not a good comparison. The constness is too shallow. Pointers can still mutate othe…
Even if compiler allocates v2 on stack and next to v1. It is still technically undefined behavior…
For building its easy - you don't need to install full Xcode. You can install only "Xcode Command …
I use Sublime text for my editing needs and then use either lldb in the console or Xcode to debug.…
Quick aside: I would like to get 1935 building on the Mac sometime in the future, and so I'd be in…
Adrian —
Hi there! This is a shoutout to everyone who is developing on OS X without the use of big IDE's li…
In the case of shared data in concurrency, immutability can be very good as you suggest. I'm not s…
If your code is multi-threaded, then having data shared across threads never change is a very good…
Cranky: I understand that problem too. How I handle entities (variables, constants, procedures, ty…
TM —
onymous functions where you can inject more overloads from somewhere else in the code this is fine…
pragmatic_hero: I think you've missed the point of the . The Handmade movement is nothing about wh…
There seems to be a lot of "buzz" lately (the past few years) that languages be immutable-by-def…
ratchetfreak -- That's not a bad idea. That is the kind of "generics" that work in C11. Also, that…