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ratchetfreak
I'm not even sure if I want to add overloading to the language as it adds a bit of complexity to …
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Ginger Bill
My language already supports dynamic linking as I leverage LLVM as the backend. I understand the n…
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Jeroen van Rijn
has a section on memory layout, if I recall correctly, which addresses stack and heap and the di…
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ratchetfreak
char *p = &v1; }[/code] So v2 will actually be at a lower address then v1? What happens when I d…
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Adrian
What do you mean the stack grows downward? char *p = &v1; }[/code] So v2 will actually be at a lo…
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Neo Ar
2016-09-09 Edit: current roadblock: From googling the error it looks like the problem is that i…
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graeme
Interesting! I wonder if that persons code base has such long compile times that taking so long is…
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Neo Ar
Edit: just realized I had my qt includes left over from trying to build with qt5, the compilation …
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pragmatic_hero
It is extremely simple to make an engine from scratch in C#. It's not going to be - but you're n…
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Charly Mourglia
w00t, I luv dat !
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pragmatic_hero
Go gets one thing absolutely right - . It was to compile fast. I got all excited as I was readin…
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mathk
So using clang++ 3.8.1 on linux I had to add the build parameter -fbracket-depth=512 to get to co…
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Allen Webster
Today is your lucky day, good sir, because right this very day, in just thirty minutes, I am going…
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graeme
Here is a from lolengine. #define H1(s,i,x) (x*65599u+(uint8_t)s[(i)
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Mārtiņš Možeiko
Pointer is never really casted "up" or "down" in this case. Compiler simply produces code that rea…
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mathk
So you're assumptions so far are pretty much right you have to remember, that the stack usually g…
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mathk
I see, you're right. I assumed it was recursive. Sorry, I'm not very good at reading "advanced" C…
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Adrian
How are the rules for pointer "up" and "down" casting? Example given: }[/code] This would print …
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Charly Mourglia
Hi, Is there any way to customize indentation behaviour ? I kinda don't like the way access speci…
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Thomas Kingsvik
Thanks a bunch mmozeiko. I've fiddled around a bit, and come to the following conclusion (this is …
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Mārtiņš Možeiko
Yeah that approach won't work with switch statements. But how often do you need asset-name constan…
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mathk
Everything was compiled without optimizations. My understanding from reading your link is, that …
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Mārtiņš Možeiko
Was your 289.8s test compiled with or without optimizations? My understanding is that compiler is …
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Mārtiņš Možeiko
There are two issues. 1) This line is wrong. Window style includes couple more flags than just th…
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mathk
Yesterday I was working on adding compile time hashing of strings to my game engine. I use string …
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Thomas Kingsvik
Hello. I've been experimenting with borderless windows, and I've run into a snag. If you run the p…
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Ronald Fenelus
I tried building and running the samples and ran into issues with XAudio 2 on Windows 7. MSVC 2015…
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people
Man, that was a quick reply :) I guess I should get around to activating a github account :P
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Mārtiņš Možeiko
Yeah, this is an issue on 64-bit Intel architecture. We already have this filed in github issues: …
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people
For the code added in day 328, I've been trying to understand why gcc won't create usable code, it…
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