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mathk
Yesterday I was working on adding compile time hashing of strings to my game engine. I use string …
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Thomas Kingsvik
Hello. I've been experimenting with borderless windows, and I've run into a snag. If you run the p…
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Ronald Fenelus
I tried building and running the samples and ran into issues with XAudio 2 on Windows 7. MSVC 2015…
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people
Man, that was a quick reply :) I guess I should get around to activating a github account :P
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Mārtiņš Možeiko
Yeah, this is an issue on 64-bit Intel architecture. We already have this filed in github issues: …
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people
For the code added in day 328, I've been trying to understand why gcc won't create usable code, it…
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Allen Webster
A long long time ago, at least a year ago, I decided I would contribute the code parsing system in…
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Adrian
Ok, Thank you!
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D3zmodos
Disclaimer: I haven't actually gotten to the OpenGL HMH episodes, I've just done some OpenGL stuff…
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Mārtiņš Možeiko
In this case deprecated means no new features are added, no bugfixes are done (unless is some crit…
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Michael Cameron
But does that actually mean anything? are they going to drop support for it? is the new thing in …
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Mārtiņš Možeiko
DirectShow is deprecated. Its replacement is Media Foundation.
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Michael Cameron
But that requires everyone to agree, and makes the common point a common dependency. If this was …
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Flyingsand
Yeah, mine is working well. It has been for the past year or so that I've been using it. Admitted…
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Jeroen van Rijn
Sure, but even so they have a distinct url. It would still be a browser bug if it conflates /ligh…
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Andrew Chronister
I think if you buy into the notion of a library 'solving' a certain problem once-and-for-all, int…
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Andrew Chronister
I've noticed occasionally the browser will keep the wrong version of one of the style files cached…
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Andrew Chronister
Sweet, have a great semester Allen! Looking forward to more 4coder progress! (I really must get 4v…
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graeme
For the networking side of things look into WebRTC. I don't mean, hey, use webrtc. I mean, look in…
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Allen Webster
Today is my first day of classes in my sixth semester of school at the University of Michigan. I …
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Simon Anciaux
In old OpenGL (before 2.0 or 2.1), there only was a fixed rendering pipeline, that you could confi…
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ratchetfreak
opengl was meant for 3D so with a free camera so that's what the matrix is for, so you don't have …
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David Butler
Hi :) I'm hardly an expert, but I'll try to answer what parts I understand as I understand them. J…
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Adrian
Hey guys, I've never been a programmer it's just a hobby so this may be the reason why I don't kno…
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Jeroen van Rijn
Until we put together a custom handmade search solution that spans the site, gitlab and all other …
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Adrian
Hmmmm and yours is working? This is how I do it: main.mm: int main(int argc, const char * argv[])…
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Benjamin Arnaud
Looks like you guys are making some progress, exciting to see ! Can't wait to have MotionBox runni…
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Elviss Strazdins
Hi! The samples are located in the "samples" directory (. Just open the Visual Studio (or Xcode) p…
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Benjamin Arnaud
Greetings Elviss, Welcome to the HMN ! I've looked at your GitHub repository, this looks promising…
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Benjamin Arnaud
This is interesting Miblo. As you pointed out I'm looking for a general purpose design. I want to…
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