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Macoy Madson
That's true. It at least makes doing these things a bit harder for them.
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Mārtiņš Možeiko
While I get the sentiment of doing this, some of the reasons won't change much. Because unless you…
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Macoy Madson
This article is mirrored on my blog. I have been migrating all of my code from GitHub to my self-h…
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Guntha
Hello, It's a bit late, but I'm leaving the information here to make it available to outsiders: We…
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Christoffer Lernö
As previously discussed, it might be possible to do implicit imports so using Foo would implicitly…
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Luolamies
Hi! Would be very interested to try RemedyBG, but my main use case would be with Unreal projects. …
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Mārtiņš Možeiko
One way it is bad is because it processes only one message per iteration of your main loop. You re…
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Simon Anciaux
Because I didn't think much about what it's doing.
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clivi
Thanks for clarifing. Why did you mark your example as "bad"?
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Simon Anciaux
In my code I have a note that says that WM_KILLFOCUS and WM_SETFOCUS (and some other messages) are…
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Mārtiņš Možeiko
That's because you're not calling Translate & DispatchMessage for messages received from GetMessag…
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clivi
This is the code i came up with using GetMessage: It works but i don't understand why WM_SETFOCUS …
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Simon Anciaux
Asuming you're using PeekMessage to get your window messages, you can use GetMessage instead. When…
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clivi
Hi everyone, is there a way on windows to wait for window focus? I would expect that windows will …
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XP1
Maybe this will help. Handmade Hero subtitles:
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XP1
The subtitles are here. Handmade Hero subtitles: I have created the organize and rename scripts, …
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BlitzCoder
ah it's been a long time since.. I have yet to tinker with raylib and this issue again, but thank …
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Macoy Madson
Sure, email me at with your preferred platform and I'll send you a build.
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Simon Anciaux
Is there a build of Machsearch that I could try ?
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Macoy Madson
This article is mirrored on my blog. I have several projects written in Cakelisp that I have been …
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Jason
Thanks for all your contributions and good luck with your future endeavors.
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Simon Anciaux
Thanks for your time, good luck and bye.
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Abner Coimbre
Ryan you've been a force for good for Handmade Network, and I hope you'll stick around just as I h…
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Ryan Fleury
Handmade Network is different from other software development communities. We promote philosophies…
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Dawoodoz
I prefer how the original Deus Ex did storytelling by separating between the deeply nested storyte…
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Dawoodoz
If using lots of third party libraries as a dependency for a standard library, you will have a lot…
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Simon Anciaux
The screenplay format, in my opinion, is likely to be more engaging than walls of text, since dial…
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Luke
In the case of a text-driven story experience, dialogue will likely come first. The screenplay for…
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Simon Anciaux
There probably isn't a lot of fiction writer in these forums, as they are mainly about programming…
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Luke
I recently watched the interview by "The No-Frauds Club" with Casey Muratori, and he discussed at …
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