This is true. I'll see about getting in a simple version of this (space-separated text field) tom…
There currently seems to be no way to change the language of a project.
Quoting and replying to specific posts has been added \o/
Last weekend I wrote a new library, stb_connected_components.h, which solves a problem , but which…
Bug reports primarily, but notably missing features are also welcomed. For example, I just realize…
Mikkel —
Is this only for bug and polishing stuff? Or also features?
Hey there everyone! We're excited to have you all on board! We need to break in the system, so try…
Copyright (c) 2015-2016 Sergio Gonzalez Permission is hereby granted, free of charge, to any perso…
The following parts of the Software are separately licensed as follows: The Liberation font family…
4coder-alpha License The Software ("4coder", "4ed.exe") is Copyright 2015 by Four Tech LLC, all ri…
Handmade Hero License All of the source code, artwork, and sound effects for Handmade Hero are Cop…
Hello! It's been a journey but we're finally about to transition from this sticky thread to a tha…
I think it's more likely that every entity will have its own position and if it is tied to another…
Oh! Sorry Martins! I feel dumb. You covered this early on and I forgot. My answers are right th…
_ftol2 and _ftol2_sse functions have their own non-standard calling convention. Argument in ST(0) …
I'm not sure if this topic has been discussed in an episode already but I was wondering if the gam…
Hello Martins! Its those rxRatio/ryRatio variables that take on such values as 1.0, 1.25, 1.5, et…
It's always a judgement call and it depends a lot on the target platform. If we do want to port to…
Judging by the log you posted, I would suspect that the lock file fixes it.Casey
I think the reason is that all the calculations happens on the float, that is twice as fast as dou…
I haven't got to the lock file yet. I'll power through and see what happens. Thanks.
Have you started using the lock file yet? In later episodes we use a lock file to ensure that the…
Including %random% in the -PDB option results in the same behaviour. And as far I can see my build…
Pent —
I'm using VS2015 and it seems to work fine for me. Make sure your build.bat is correct!
I'm not aware of anything that would prevent dll reloading to work in VS2015. Afaik it should work…
Hello, Enjoying the series so far, early days though. It's been good going up until today. I just …
In my experience, thread affinity masking is pretty safe to ship in game code. YMMV, of course...…
Yes, your concerns for shipping code are valid. You could first get which thread is running on and…