Last weekend I wrote a new library, stb_connected_components.h, which solves a problem a friend o…
Bug reports primarily, but notably missing features are also welcomed. For example, I just realiz…
Mikkel —
Is this only for bug and polishing stuff? Or also features?
Hey there everyone!
We're excited to have you all on board! We need to break in the system, so …
Copyright (c) 2015-2016 Sergio Gonzalez
Permission is hereby granted, free of charge, to any per…
The following parts of the Software are separately licensed as follows:
- The Liberation font fa…
4coder-alpha License
The Software ("4coder", "4ed.exe") is Copyright 2015 by Four Tech LLC, all
…
Handmade Hero License
All of the source code, artwork, and sound effects for Handmade Hero
are C…
Hello!
It's been a journey but we're finally about to transition from this sticky thread to a fu…
I think it's more likely that every entity will have its own position and if it is tied to anothe…
Oh! Sorry Martins! I feel dumb. You covered this early on and I forgot. My answers are right t…
_ftol2 and _ftol2_sse functions have their own non-standard calling convention. Argument in ST(0)…
I'm not sure if this topic has been discussed in an episode already but I was wondering if the ga…
Hello Martins!
Its me again. Stuck on another floating point issue in x86 32 bit with elim…
It's always a judgement call and it depends a lot on the target platform.
If we _do_ want to por…
Judging by the log you posted, I would suspect that the lock file fixes it.
- Casey
I think the reason is that all the calculations happens on the float, that is twice as fast as do…
I haven't got to the lock file yet. I'll power through and see what happens. Thanks.
Have you started using the lock file yet? In later episodes we use a lock file to ensure that th…
Including %random% in the -PDB option results in the same behaviour. And as far I can see my buil…
Pent —
I'm using VS2015 and it seems to work fine for me. Make sure your build.bat is correct!
I'm not aware of anything that would prevent dll reloading to work in VS2015. Afaik it should wor…
Hello,
Enjoying the series so far, early days though. It's been good going up until today. I jus…
In my experience, thread affinity masking is pretty safe to ship in game code. YMMV, of course..…
Yes, your concerns for shipping code are valid.
You could first get which thread is running on a…
Ok so I used SetThreadAffinityMask to limit my thread to only one core and now the results of rdt…
My cpu is Haswell i7-5930k.
Thanks for the suggestions, I'll try some of these things and see wha…
There are a few oddities in TSC that can depend on your CPU architecture and also whether you hav…