Hi Casey, can we possibly still get the current Twitch streams as YouTube videos (or better as par…
I also use two mice and I find the setup kind of nice even when my right wrist is not acting up. I…
As Casey mentioned, these problems seem to be experienced and solved on an individual basis, but h…
Back when I was coding a lot; one trick I used to use was to move the screen & keyboard from one s…
You downloaded regular videos. Prestream videos are shared in different folder - BXX52F55Z5ZQNRQWR…
This isn't a question. I know you know how to google and you have the same internet, but I'd like …
Mirko —
Thanks Acri,some of the links you posted look amazing. Regards,
Jay —
OK thanks mmozeiko that did it! Also I downloaded days 229, 230 and 231 as I think the question du…
Hi Mirco, C is very mature and if you start nowadays you are a bit late to the party. I had a look…
Yeah, I use CGLFlushDrawable when I use double buffering. I've tried it some, but atm I'm vexed th…
Ah, I see this: This probably means that you are creating single-buffered context, that's why yo…
My understanding is that glFinish/Flush just signals to OpenGL driver that it needs to finish subm…
Hah, yes that's true. Thanks for point that out! That means my data is bad. :-/ I changed to meas…
glFinish and glFlush are completely different things from vsync. Calling or not calling these two …
I have a entry level Mac Mini 2014 and I have tested CVDisplayLink vs using NSTimer (with a desire…
robby —
Germany, near Stuttgart. Still early in this whole theme, very interested in this even as a old ma…
Ah, the errors are intellisense errors, not build/compiler errors. That makes sense now. Not sure …
Germany, Bavaria, near Augsburg. My toolchain: Linux+GNU (arch/gentoo), GCC/GDB, make, mostly Emac…
I am a visual learner, I appreciate them very much. Having iconic anchors is very important for me…
andre —
thanks!! 1. i have set up a makefile project and building works with build.bat. its a little bit c…
I'd like to point out that the call to DescribePixelFormat is unnecessary. (Unless you want to ins…
Or use "Show All Files" view in Solution Explorer instead:
From errors it looks that you are building with Visual Studio IDE (by creating C++ project there)…
I currently don't understand what are you doing - are you building with Visual Studio IDE by creat…
Hmm,I've never tried that. It could be faster than using f16 framebuffer like now. Maybe useful on…
andre —
ok found it. set compiler to 64 bit like here: and set correct working directory in properties. n…
andre —
ah ok! cool....thanks for the hint. in my shell i use 64 bit. there is the batch file that starts …
It looks like you are compiling source to 32-bit code: That's why there are warnings about "loosi…
andre —
when i do this with day11 (only 1 header-file!) => build "code" => it works without errors 1>-----…
andre —
ok, code is in W:\handmade\code now i startup visual studio 2013 => new project => visual c++ => m…