Jay —
OK thanks mmozeiko that did it!
Also I downloaded days 229, 230 and 231 as I think the question…
Hi Mirco,
C is very mature and if you start nowadays you are a bit late to the party.
I had a loo…
Yeah, I use CGLFlushDrawable when I use double buffering. I've tried it some, but atm I'm vexed t…
Ah, I see here this:
Buffer swapping routines (the flushBuffer method of the NSOpenGLContext clas…
My understanding is that glFinish/Flush just signals to OpenGL driver that it needs to finish sub…
glFinish and glFlush is completely different things from vsync. Calling or not calling these two …
glFinish and glFlush are completely different things from vsync. Calling or not calling these two…
I have a entry level Mac Mini 2014 and I have tested CVDisplayLink vs using NSTimer (with a desir…
robby —
Germany, near Stuttgart.
Still early in this whole theme, very interested in this even as a old …
Ah, the errors are intellisense errors, not build/compiler errors. That makes sense now.
Not sur…
Germany, Bavaria, near Augsburg.
My toolchain:
Linux+GNU (arch/gentoo), GCC/GDB, make, mostly Ema…
I am a visual learner, I appreciate them very much.
Having iconic anchors is very important for m…
andre —
thanks!!
1.
i have set up a makefile project and building works with build.bat.
its a little bit…
I'd like to point out that the call to DescribePixelFormat is unnecessary. (Unless you want to in…
Or use "Show All Files" view in Solution Explorer instead: https://i.stack.imgur.com/NmkhK.png
mmozeiko I currently don't understand what are you doing - are you building with Visual Studio ID…
I currently don't understand what are you doing - are you building with Visual Studio IDE by crea…
Hmm,I've never tried that. It could be faster than using f16 framebuffer like now. Maybe useful o…
andre —
ok found it.
set compiler to 64 bit like here:
http://blogs.msdn.com/b/tolong/ar...-to-build-64-b…
andre —
ah ok! cool....thanks for the hint.
in my shell i use 64 bit. there is the batch file that starts…
It looks like you are compiling source to 32-bit code:
Microsoft (R) C/C++ Optimizing Compiler Ve…
andre —
when i do this with day11 (only 1 header-file!) => build "code" => it works without errors
…
andre —
ok, code is in W:\handmade\code
now i startup visual studio 2013 => new project => visual c…
TimRex @d7samurai, what software are you using for your viz? Looks slick.
that's done in CorelDr…
You need to explain more.
a) what error exactly are you getting?
b) where are you getting it (int…
Oh yeah, x/yaxis used to calculate rotated variable should be normalized so only direction compon…
Am a bit late to the party here, but..
@d7samurai, what software are you using for your viz? Loo…
Jay —
Ah ok. So once the xaxis and yaxis have been rotated, we just need to translate and rotate the or…
andre —
thanks! i understood that but it doesnt solve my problem:
i simply want to use visual studio for…
xAxis and yAxis vectors should not change at all. x/yAxis only indicate direction (and scale) to …