vexe —
Have to figure those nulls out...
This glcorearb.h seem to have the stuff I want for now (only c…
OpenGL 4.5 doc (https://www.opengl.org/registry/doc/glspec45.compatibility.pdf) says there is Get…
vexe —
Btw, I'm still catching up. Did Casey ever find a better way to handle the PDB file of the game D…
vexe —
I do support 4.5 AFAIK. Here's what the print out says after loading:
[Code]
OpenGL 4.5.13397 Co…
Those functions are from OpenGL 4.5 version. If your card doesn't support 4.5, then they will be …
vexe —
1) I didn't know that, thanks! Now that you brought this, there's actually a few functions that a…
Few comments:
1) You shouldn't do this:
1
2
3 GLModule = LoadLibrary("opengl32.dll");
gl_…
vexe —
I went with the global gl variable approach in game code that gets passed in with the platform's …
Extern'ing prototypes wouldn't work. Because when you would be linking game.dll the linker will n…
vexe —
Thanks for the reply mmozeiko! I thought about that too, does sound reasonable. I'll give it a sh…
vexe —
Maybe another approach is to expose a header file with the gl function prototypes (marked with 'e…
Make gl variable global, and assign to it at beginning of GameUpdateAndRender - same as HandamdeH…
vexe —
Greetings!
Today I implemented dynamic code reloading in my game and it was AWESOME!
I'm using …
If you can get them online, I'll share them using BitTorrent Sync. I could set up sftp server for…
As mmozeiko explained, downloading the prestream videos works by specifying the video from the Tw…
Clearly we need to get Gilbert Gottfried on this.
In his script he downloads prestream video from twitch by specifying to download 2nd, not the 1st…
chizran If anybody is interested, I have added the ability to download assets from sendowl and pr…
hendrix U can download from twitch pre streams(using some tools) before its taken off , U have tw…
I'll give it a shot but honestly, I'm still trying to wrap my head around all the different ways …
Okay, well I'm happy to know that if I am not thinking of something completely obvious, at least …
vexe —
Greetings,
I just wanted to ask to make sure what Casey is talking about @1:13:00
https://hero.h…
We'll have to go over this on-stream, but that does look like a bug - it should be DrawBuffer->…
Yeah, I don't think you will find anything better. If your generic controller doesn't support xin…
vexe —
Greetings!
So I have this generic USB 'Genius' controller. I loaded the xinput dll and all the n…
Hello,
Can someone please either point out the error in my thinking to me, or am I right?
Back …
Thank you Omar for your answer.
It may be that I'm a bit biased because most of what Casey says …
@hendrix It would be nice if you can post these pre streams on Youtube (after asking Casey for pe…
U can download from twitch pre streams(using some tools) before its taken off , U have two weeks …