what ?! Is Ads Considered a good thing ? I see of ads company as the most greedy annoying irritati…
I'm trying to get Photoshop to output 32-bit A8R8G8B8 bitmaps with no success basically I have an …
Thanks, I have learned how to do it the C++ and not the C way. I didn't know this.
You can write such code ONLY if Sprite is C struct, not C++ class (or more accurately - structure…
So I guess I can't mix them? I don't even know if I am... chunkOfMemory = new char[1024*9000]; spr…
What? new and malloc doesn't create any smart pointer. Just a regular C++ or C pointer which you n…
Grr so when I do a new or alloc or malloc or whatever, it marks it as a "smart" pointer. So someho…
I don't know if this has been covered yet. Since I am only at episode 10 it could most probably ha…
Send an e-mail to Casey (casey (at) mollyrocket.com), he'll help you get your download link.
Hi guys, I purchased the game several months ago and I wanted to download the recent code again bu…
That could mean your other threads were waiting on some resource (mutex, critical section, etc..)…
Hi, I just watched epsiode 80 and wanted to outline my assumption of the "sword collision bug". On…
Yes. That is correct. however, if I try to use 100%, nothing is gained. And thats why I posted th…
Hi, I've knocked up a quick interactive thingie to demonstrate my proposal for a visual effect for…
The number is correct. Your code uses 50% of logical CPU cores. Using 8 cores still makes sense be…
Thanks. But are you saying that the 50% reported is thus wrong? (That they really utilize 100%) Or…
Most likely you have quad-code CPU with Hyper-Threading enabled in BIOS. That's why 4 threads uses…
If you are interested, I'd like you to write code that does the following, on 1, 4 and 8 threads: …
Well the first question should be why do you need to allocate persistent string at all? If you rea…
I am fairly new to c++, having worked on c# for at least 5 years. i tried making a function that r…
Well, the problem is that I'm not sure we could actually leverage that knowledge. In order to com…
When running two loops, One for the room and another for any sold object collisions you mentioned …
So, again, we'll cover this later in the series, so I won't go into too much detail here, but the …
What I understood was that, if the hardware processed the movement as a square and we process it a…
Burmi —
So if I understand correctly, only because I have one Function, the CPU will load all my objects i…
That article only shows example how to implement circle dead zone. It doesn't say what kind of dea…
Oh... OK, I got it. Thank you! owensd.
Hi Casey, thanks for your quick reply. I was just wondering because from my experience for most ga…
@FullOfCaffeine I just ended up going back to windows :P sold the macbook and brought me one of th…