It's called a unity build. There are no other object files created that need to be linked together…
Hi, all! First, Sorry for my poor english. I just finish Day 11 of Handmade Hero. I really love th…
Does anyone know how to use Casey's File I/O, or tell me if it is even capable of what I'm trying …
Generally when you read keyboard input you can have two different approaches. In games you typical…
To be honest, almost word for word, my win32 is the same as Casey's, so you're actually almost rig…
Sorry for implying the copy-paste.I have no idea what the hell happened there, the pieces morphing …
At the limit you probably want to optimize for arrays and structs that are 16-byte friendly all th…
I think the problem is that the key is down, and every frame it looks at the controller and sees i…
Ah, yes, that pretty much discusses my problem very thoroughly. Although, it seems a bit iffy to m…
This was discussed a bit in thread. You might find the comments there useful.
In my own projects, I've been trying to write code where I request all the memory for my applicati…
There is one more level below Xlib. Newest versions of Xlib library use XCB to perform its work: …
I am trying to find a good answer to what the native API is for doing GUI applications in linux. F…
Day 6, 42:30 - Casey starts coding the keyboard input. From what I remember, while you hold the ke…
I've tried it, Got rid of the wasdown != isdown check, and made keyup serperate as well as vice ve…
Casey's processing of these messages is clever indeed. You can try something simpler, you can proc…
If anybody is interested, I have added the ability to download assets from sendowl and pre stream …
Is this a loss cause? I still need help. I need to move on to other stuff, so I may just instead k…
Answering second part of your question - "rendering and updating in one function" doesn't mean tha…
Hello Everyone, I started to watch the Videos of Casey a while ago and I'm currently at Day 16 - C…
Ah, so in place of WasDown != IsDown I should do: ((Message.lParam & (1 << 30)) == 0) right? Thoug…
I don't see your source, but on MSDN page for bit 30 it says: It's pretty clear that if bit 30 ==…
Sup everybody. I've been following along with handmade hero for a bit, and I wanted to use what I …
There's also that allocates aligned memory.
I also use VirtualBox, works fine. I've used VMWare in the past (trial version), but never really …
Yeah I did ObjectA a = (Object*) chunkOfMemory; a->init(); it doesn't work properly. I also tried …
That is basically how I built my entire .emacs file :PCasey
Thanks for the kind words! I'm glad to hear that you're getting on well with the series... since …
Thank you! If anyone has the same problem, I added this to the .emacs file: (define-key global-ma…
There seems to be lot of audio problems. I also had them, but solved them my own way. Not necessar…