@mmozeiko Wouldn't it also allocate memory on stack? It won't be allocating using "new" of course,…
Since the Rasbperry Pi is often mentioned in the stream as a potential "minimal hardware" platform…
@Flyingsand I didn't need any polymorphism so far. I was experimenting with mixins, and was able t…
What's the difference between "own members" and "storage for elements"? std::vector only allocates…
@mmozeiko By that I meant, that allocator does not provide means of allocating the vector's own me…
I'm looking forward to reading the VideoCore documentation as I intend to work on a little OS for …
I was speaking about closed loop after OpenGL buffer flush with no sleeping at all. So called bus…
Thank you very much for this post, I will definitly dive into some maths regarding this problem la…
I've adopted data-oriented design for some of my DSP code (audio filters and such), and I'm rather…
Yes, to first. Not sure what you mean by second. std::allocator allocate any memory container need…
I'm using malloc to be as-close-as-possible to big-bloc allocation that Casey does in Handmade Her…
Some of games in Humble Bundle are open-sourced as well: Aquaria - Gish - Lugaru - Penumbra Ove…
If you are OK by using malloc, why do you avoid STL? STL by default uses new/delete operators that…
Hello guys, Is there anyone else shock-therapy-adopting Casey's style of "C++" (data-oriented desi…
The Shadowgrounds games are fun. The source code was release a few years back: Be warned, the co…
I was speaking about closed loop after OpenGL buffer flush with no sleeping at all. So called bus…
So you are asking about how OpenGL and Direct3D interacts with GPU and how to implement that part …
Yep, same with me. I also use const, but not because I think it helps optimizations. Is because it…
I use const, but for me it's more about semantics. Related consts I put in an enum, but free float…
Greg —
Sorry I wasn't clear enough. I wasn't asking about which API to use as it was stated in the proje…
Are you asking about software rendering? I can suggest (here's it in single-page ). It's a very o…
May I humbly suggest that "PacMan" should the first monster :)
@ Kladdehelvete - Seriously, why are you here ? Why are you interested in game-development ? Let m…
Greg —
I looked and didn't see a search button anywhere so if I missed it someone please point it out for…
Definitely. I guess one of the few good things I can say about Xcode is that it has pretty good c…
Const is just one of those things that really adds very little in practice, yet brings with it inc…
Well most likely this is the problem. Loading binary blobs in kernel is not good idea in Linux wo…
While you are right with this code (unions, meh), try following code. It will create special place…
(rant ahead. just ignore). Is that just for RT ? Because I really dont care about WinRT. I was …
...and one thing you might want to know. Implementing hash tables is something that low-level prog…