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Dan —
I'm confused right now:( so who is wrong ?[/quote] I am going to try to take a stab at this.... …
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ryalla —
Another classic is Steve Yegge's . There are good things to learn from OOP, but the hoops you have…
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Ruy Calderon —
I think you'd be able to do it pretty easy actually! In this picture, elevation is a fictitious co…
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Karl Kirch —
I've updated with keyboard input and support for day 30 code. Still need controller support but it…
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Daniel Wood —
Is it possible, or planned that there will be elevation added to tiles? I was thinking along the l…
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Simon Anciaux —
Thanks for the answer. Since I had some time, I checked the assembly and did some test with rdtsc.…
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theinternetftw —
After hearing a mention of the Shame Owl's origins (Copenhagen), I found a few handy links. First:…
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theinternetftw —
One thing to look at is the kinds of procedural generation used by successful games. I think most …
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Iker Murga —
Keep the link in the email you received. Once Casey does more streams he uploads it and you can do…
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Jordan M Jenkins —
Hi there, bought the pre-order but that was before I owned my account, now I got the 30 days worth…
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Andrew Chronister —
I'm not sure how Casey plans to handle "Sparseness" with Tilemaps, but this seems like one way you…
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Neil Blakey-Milner —
And BMP is basically the equivalent to WAVE in the image world - it has some headers, and then a b…
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Javier Flores —
It is true they should be one language, but C++ is not the answer to everything, C++ is a overcomp…
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hendrix —
Bjarne Stroustrup: Why the Programming Language C Is Obsolete I'm confused right now:( so who is w…
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Earthserver —
Assuming that one paid relatively well, for a game like Binding of Isaac Rebirth, how much (ballpa…
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Class GenericHuman —
Since we are using four sided Tilemaps where each sides may or may not have exits, can we use a st…
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Mike —
:woohoo: I'm on board! Hello to everybody, it's going to be one cool journey.
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Casey Muratori —
Another commonly referenced "introduction to why OOP is bad":Casey
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kbailey —
The simple way to put my problem with OOP is that it is "noun based" instead of "verb based". A ve…
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José De Gouveia —
I don't know if OOP is less optimal or not, but i like OOP concept of group code in classes , feel…
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Jim Drury —
javier, Well I feel thoroughly chastised after reading that. I did 2 years as a CS major before mo…
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Neil Blakey-Milner —
After I recently got sound working (somewhat) in my platform layer using ALSA, I figured I should …
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Javier Flores —
OOP culture promotes bad practices, you should be thinking about the data you are working on and h…
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itsuart —
There is no reason to use OOP.
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Ruy Calderon —
No not a problem, I appreciate your opinion! I mean, a great deal of what I was proposing was admi…
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Jim Drury —
This may have been answered in a Stream that I missed, or have not gotten to yet, but since we're …
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Caleb Spare —
Well, yes, the theory isn't that you have a bad port or microphone, the theory is that it's some …
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Iker Murga —
This might be a personal opinion kind of answer, but I've always considered good boss designs in g…
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Iker Murga —
Not saying this is the solution, just a possible solution I just thought of. Since as the "chamber…
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Casey Muratori —
Well, I'm not really sure exactly what we're going to do about this in the long run. As I mentio…
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