Hey guys, I'm stuck on week 5. I can follow along using the command line just fine but I prefer t…
If I understood correctly I should manage to keep up with the vsync, whatever it is, even though …
You don't actually need the log file. You just need to store descriptions of all the structs, an…
Honestly, this is probably not the answer you were looking for, but I would never run a game at s…
Hi,
Maybe this question is off topic (or future topic) but I've been thinking about it the whole…
I switched over to mmap() because I was thinking of doing some clever debugging/testing tools tha…
I haven't changed anything from whatever the defaults are, at least. How would I check?
Great to have so much competence here! Better answers then the whole rest of the internets :)
Bt…
On Day 022, Casey mentioned that there is a way to support hot reloading across data structure ch…
A couple years ago I wrote an Emacs mode called Skewer (demo video) for accomplishing the live ed…
That could explain why source navigation isn't working for you. Have you verified that intellisen…
A couple of things here…
I timed the attached test program of that bug report on my 10.10 system…
Filip,
I switched my Mac platform layer over to mmap. I'm still cleaning up some code from the pa…
You can just use the twitch chat via most IRC clients as described here:
http://help.twitch.tv/…
Hmmm...I was under the impression that was supposed to be a .sdf file in my project folder, but I…
Last time I checked, Visual Studio uses a different C++ parser than the compiler. So, it's possib…
I'm not aware of a feature to include your source code directly into your EXE. Microsoft does hav…
If you don't like vm_allocate you can use mmap to allocate mempoy (mmap works also on Linux). Som…
You can definitely do it in C++, it's just a massive amount more work. It was, you know, 20-30 l…
Does anyone know how of how you specify a base address in vm_allocate? And specifically why a spe…
Hi guys. I'm on day 6 of the videos at the point where Casey uses Visual Studio to open up xinput…
There is Runtime Compiled C++ (https://github.com/RuntimeCompiledCPlusPlus/RuntimeCompiledCPlusPl…
Reminds me of what Bret Victor shows in: http://vimeo.com/36579366
Cache performance is a good point. I wonder how much it will actually matter, though, especially …
In yesterday stream someone asked if it's possible to hot reload their game and how much time it …
I do not like decoupled methods because I find they lead to (sometimes much) slower code. Being …
I was wondering why don't you use the dt and accumulator method here in this blog post: http://ga…
Ah yeah, that does sound a lot more fun than Dungeons and Dragons anyhow :)
This technique is essentially the core of re-recording emulators used by the TAS (Tool Assisted S…
both cases actually work in real life ;)
the use case is actually something i had the other day,…