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Benjamin Kloster
Sanity check: if you remove the include directive for iostream, does it compile fine?
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Erlend
Sorry i tried to add that as well, here is the output:
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Thomas Schaub
I spent a couple of minutes writing an answer, but let's just say my mum wouldn't have been proud …
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Mārtiņš Možeiko
Yes, FPS was implemented in with QueryPerformanceCounter, not timeGetTime. To measure performance…
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Mārtiņš Možeiko
Have you tried doing what error message is asking? To add /EHsc command-line argument for compiler…
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Livet Ersomen Strøm
I read that article. But what if the problem is in his print routines? :) And what are the cases w…
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Martin Cohen
@Troncoso: I've already did that. But still I just want to support this. I already support a few p…
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Livet Ersomen Strøm
So, in summary, there's just a lot of reasons why cross-platform development makes sense for game…
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Thomas Schaub
If you are wondering about whether or not to use the compiler switch for intrinsics, this might be…
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Casey Muratori
I'm not sure I understand the question exactly, but here are some things to think about - I hope t…
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Casey Muratori
Mmozeiko's summary is correct. I think it may be interesting to do an Android port, so that is ve…
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Casey Muratori
To be honest, I was not prepared for the degree of enthusiasm that people have shown for the strea…
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Bryan Davis
Hey guys, I was looking into the performance impact of passing by reference vs passing by value. I…
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Livet Ersomen Strøm
I'm not sure I understand why one wants to write portable code at all. I understand well the reaso…
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Erlend
this might be out of the scope of this tutorial but I tried to compile the code with in…
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Troncoso
You can already support the stream by pre-ordering the game (link to the right).
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Martin Cohen
Hi Casey, Just a suggestion: Have you thought about going for a Patreon.com account? In comparison…
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Adrian McCarthy
Games being more complex is actually an argument more automated testing, not against it. And it s…
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Mārtiņš Možeiko
I remember that in one of streams Casey said that he won't support iOS, because developing for it …
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Erlend
Any plans for supporting Android and/or iOS platforms?
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Livet Ersomen Strøm
One of the main reasons is imo given in Handmade Hero Day 016. From 31:10 But it's faaaaaar from …
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zenmumbler
Hi Jeff, what is the license for this code? I would like to modify and integrate parts of it in my…
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Casey Muratori
So many people have been spending their own free time putting up useful materials for Handmade Her…
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Jon Valdes
It could very well be any of the two options, based on what he said: Anyway, if people have stumb…
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Randy Gaul
So will you plan to do some metaprogramming for HMH?
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Mārtiņš Možeiko
Imho, Casey said that he will use SSE intrinsics to implement sin, not that he wants "sin" fpu opc…
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Jon Valdes
I've been trying to make clang output the sin intrinsic without luck (even with SSE4.1 and autovec…
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Casey Muratori
I already have my hands full with the Handmade streams, so I don't think something like that's go…
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Casey Muratori
(This is apropos of nothing, but I didn't know about ChronalRobot, and my wife was watching the st…
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Andrew Bromage
The clang developers have an extremely interesting technique for metaprogramming which may be wort…
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