Thanks, I was looking for Renderdoc and couldn't find it.
Oh, I did not know of these, I guess I read the readme too hastily. Thank you, it helps!
Will the vector formatters work for you? See the README.txt for information along with the example…
I need to know the size of all the bitmaps upfront to allocate it first. Can I call GetTextMetrics…
You call GetTextExtentPoint32 on each character individually, not on whole string. Because you nee…
There is on Windows and Linux. I'm not saying it's good, but I used it several times and it helpe…
RenderDoc and Nvidia Nsight Graphics. Both work best on GL core profile, compatibility may or may …
Is there any good program for debugging OpenGL? IE getting texture dumps, states, etc from shaders…
How can I get the font name to pass in CreateFont? I heard that the name from the font file name d…
Good afternoon, is there a way to cast xmm registers to struct data types, so that you can interpr…
The GetTextExtentPoint32 method calculates the size of the final bitmap for a given string, does i…
There's nothing to call in stb_truetype.h - that just uses whatever memory you pass in. In GDI cas…
I have my custom functions to draw text, just need to get all the bitmaps first. What about unload…
Simplest way would be using stb_truetype.h Load font with stbtt_InitFont. Get codepoint metrics wi…
Here's what I want to do:Load a fontGenerate all bitmaps of the fontGet the baseline value for eac…
I agree with you on the selling problem. I've recently heard a strategy that I think is ethical, t…
I like how this understanding makes working with pointers more succinct: as opposed to Same dea…
poe —
Whoops, silly typo. Thanks! I think the long descriptive variable names just ended up confusing…
After a lot of planning, we are super excited to finally announce our second-ever jam: the ! The W…
As far as I know there isn't an out of the box way to do that. You can set the theme and settings …
Yup, it's working now. Thanks! Just another question, is there any way for 4coder to remember the …
Jens —
The next version of BEdit is planned to include the import statement. If you want to try it out be…
Sorry I was testing on an older version that was using version 1 of the project system. I have the…
How to make things that people want and measure how good things are can be learnt in usability cou…
I tried to pass in:build target: LongLib_Windows.coutput directory: buildbinary output: LongLib_Wi…
Thanks for addressing those issues.
You can have a look at to see what it does and require.You need the hot directory to be in the fo…
Jens —
The GUI version has gotten a couple of new features, some still being worked on. In an effort to …
I don't know how to use the setup_new_project command. What arguments should I pass into it?
Ohh, very detailed! Big thx you! Saved!!