Bobby —
Salutations, I've been trying to use the file path of the active buffer as a parameter for my buil…
I'd add that some of (most of) those systems might seems complex at first but once you've work on …
Windows only posts messages to the message queue when it needs to. It doesn't update at a (fixed o…
This is exactly like my code (except that my code has the windowProc inside the game loop, and I u…
Do not use bools in such way. Do not use repeat setting, unless you're implementing text input. Ke…
I had 2 bools (isDown and wasDown) and only updated it in the PeekMessage loop. So because Windows…
Miles —
It's what decades of game engine programming experience looks like. And he's not doing everything …
Terans —
I'm at day 449 and Casey just wrote a layout system to create orphanages. It worked the first time…
What do you mean with you cannot check in game loop? When windows delivers message you remember wh…
Thanks, I fix it! Another thing that happens to me is that I update the keyboard input using the P…
I have done this same mistake before multiple times! Your perfCountFrequencyResult contains QPC co…
I've just increased the number of sprites to draw each frame. My application is now extremely bugg…
I'm trying to make a custom framework from scratch. It already has some basic functions. Now, I wa…
Miles —
Even unioned entity structs easily get larger than 64 bytes in my experience, which means you'd be…
yep! it matches every criteria you mentioned. although had just noticed the path to it contains dr…
I'm not an expert on that, but I generally find it works better to make the system that is simple …
Does the path contain spaces or special characters (like parenthesis) ? If so try to install it to…
One thing that I still do not quite understand is the performance-related problem with a big flat …
Whenever I try to start up 4coder, an error prompt pops up saying "Could not load the required fal…
char* in memory is stored exactly as array of char. That's just how any T* type means in C - array…
max —
how to use char ** ,char*** etc, as string and how these are stored in computer memory or we sto…
I updated the wiki article, sorry for the confusion.
Thanks! Seems like the article I linked was outdated.
I believe the "paid" version became free on 1st July 20210, so you shouldn't need to pay/donate to…
xyzzy —
Definitely guilty of it. I already have a lisp dialect that is increasingly looking like newtonsc…
Hi all, We recently published a proof-of-concept demonstration of something called Unsupervised Be…
Hi! I learned about 4coder from my friend how is really big on cpp. tbh, I know c but its not my g…
Very cool ideas Wade! Thanks for sharing them here.
The biggest challenge with letting developers use code generation everywhere is that each develope…
Hello, When getting started with RemedyBG, I find setting up a new debugging session to be bit ted…