Ah! Thank you!
That is something I would never have found... I am not very firm in projection mat…
euler angles have the danger of gimbal locking where you lose a degree of freedom
representing t…
Guntha —
If by a vector3 you mean an angle for each axis (yaw, pitch, roll), if you ever tested such a rot…
What about quaternion? What advantage does quaternion have over a vector3?
Regarding homogenous c…
As for what the w encodes - that's the scaling factor on the rest of the members of the vector.
…
As I'm sure you're aware it's really common to use matrices to encode the transformations you do …
Can you elaborate on this a little bit more? Maybe give some examples? Also, when I asked about t…
1. because it means that a matrix multiplication can encode translation, one of the most common o…
1. Why do most of the game industry use a 4d homogenous coordinate system? Why don't we just use …
Your projection matrix is super strange. No idea why near plane is multiplied into first two diag…
I don't know if it helps, but when I take a capture with RenderDoc, the depth buffer isn't correc…
Oh damn, somehow I had them in the .gitignore.
Now everything is there.
You're missing data/Models/Room_001.obj file in repository.
@mrmixer, Yes, adding that was part of me trying to find the bug. As I thought it has something t…
Oh, what mrmixer noticed is interesting - your depth/stencil view has DXGI_FORMAT_D32_FLOAT_S8X24…
I don't know anything about DirectX but you seem to initialize the depth stencil buffer different…
Thanks for the reply.
I tried your suggestions but it didn't seem to work.
When I use D3D11_CULL…
I don't think that has anything to do with depth sorting. It looks like polygons are culled becau…
Hello,
I'm trying to play around with direct 3D 11, as I previously only used opengl.
But I hav…
Abdo —
The last thing you said about just not programming the same exact thing opened my eyes. I guess I…
One thing you could do is compile Casey's code and step in it to figure out what's happening and …
Abdo —
Hello, I have been following the HandmadeHero series and it has been a fun experience learning lo…
Iker —
You're right, Remedy is reading in the PDBs of all the DLLs being loaded (and the PDBs are gigant…
It's probably loading & parsing pdb files. UE has a lot of them. When memory usage is increas…
Hi, For quite sometime now I've been working on a feed reader. It isn't anything special, but suit…
Iker —
Hello,
I recently bought RemedyBG to try it out since Visual Studio has been so unstable lately.…
nakst —
=== Introduction ===
Modern day secondary storage drives, like SSDs, divide up their storage spa…
Hi and welcome.
Could you explain the reasoning for creating a debugger running in a web browser…
Hi, I just found this site and wanted to share my debugger for more people to use it.
Github:…