We are currently in the process of converting the website to the new design. Some pages, like this one, are still broken. We appreciate your patience.
longtran2904
I need to know the size of all the bitmaps upfront to allocate it first. Can I call GetTextMetric…
»
Mārtiņš Možeiko
You call GetTextExtentPoint32 on each character individually, not on whole string. Because you ne…
»
Simon Anciaux
There is RenderDoc on Windows and Linux. I'm not saying it's good, but I used it several times an…
»
Mārtiņš Možeiko
RenderDoc and Nvidia Nsight Graphics. Both work best on GL core profile, compatibility may or may…
»
dmitsuki
Is there any good program for debugging OpenGL? IE getting texture dumps, states, etc from shader…
»
longtran2904
How can I get the font name to pass in CreateFont? I heard that the name from the font file name …
»
Mike Tearon
Good afternoon, is there a way to cast xmm registers to struct data types, so that you can interp…
»
longtran2904
The GetTextExtentPoint32 method calculates the size of the final bitmap for a given string, does …
»
Mārtiņš Možeiko
There's nothing to call in stb_truetype.h - that just uses whatever memory you pass in. In GDI ca…
»
longtran2904
I have my custom functions to draw text, just need to get all the bitmaps first. What about unloa…
»
Mārtiņš Možeiko
Simplest way would be using stb_truetype.h Load font with stbtt_InitFont. Get codepoint metrics w…
»
longtran2904
Here's what I want to do: 1. Load a font 2. Generate all bitmaps of the font 3. Get the baseline …
»
Macoy Madson
I agree with you on the selling problem. I've recently heard a strategy that I think is ethical, …
»
ratchetfreak
poeBit of a bump, but found this thread on Google. For me personally, I have found just using 0 …
»
poe
mmozeikoThese two if statements do different things. First one calls function when pointer is NOT…
»
Ben Visness
After a lot of planning, we are super excited to finally announce our second-ever jam: the Wheel …
»
Simon Anciaux
As far as I know there isn't an out of the box way to do that. You can set the theme and settings…
»
longtran2904
Yup, it's working now. Thanks! Just another question, is there any way for 4coder to remember the…
»
Jens
The next version of BEdit is planned to include the import statement. If you want to try it out b…
»
Simon Anciaux
Sorry I was testing on an older version that was using version 1 of the project system. I have t…
»
Dawoodoz
How to make things that people want and measure how good things are can be learnt in usability co…
»
longtran2904
I tried to pass in: - build target: LongLib_Windows.c - output directory: build - binary output: …
»
Simon Anciaux
Thanks for addressing those issues.
»
Simon Anciaux
You can have a look at 4coder_project_commands.cpp to see what it does and require. - You need t…
»
Jens
The GUI version has gotten a couple of new features, some still being worked on. Tree view is no…
»
longtran2904
I don't know how to use the setup_new_project command. What arguments should I pass into it?
»
OliviaEllison
Ohh, very detailed! Big thx you! Saved!!
»
Macoy Madson
I have been making progress on several fronts with and , but in this post I wanted to focus on a…
»
Jens
With the optimizations done "good enough for now", I moved on to fix the crash. Now, I did test …
»
Jens
As I started writing this I noticed it appears like I have a lot to write, so I split it to sever…
»