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TheRarebit
Oh cool, might be something we can use in production then. We're still early days in development…
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Mārtiņš Možeiko
Oops, I just noticed that you are using wglCreateContextAttribsARB. Turns out for this function t…
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TheRarebit
Ah I hadn't considered that it wasn't documented behaviour, it could very well be the case that i…
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Mārtiņš Možeiko
That's a very risky "solution". While it's ok to use it for development/testing if it works for y…
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Angelo Theodorou
The nCine version of the third JugiMap Framework demo by Jugilus have been uploaded on GitHub. Y…
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TheRarebit
Cheers for the reply and the insight. I was afraid that would be the case but I guess having mor…
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Ryan
I have been able to overcome this by compiling glibc from source and using it: 1 2 3 4 5clang -g …
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Mārtiņš Možeiko
Those functions are mentioned as hypothetical extensions that would solve problems. They are not …
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nakst
Generating polygon outlines Recently I wrote a small 2D vector graphics renderer for Essence. It…
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Ben
This update will be a fair bit shorter than usual due to being busy with Nirion's development, tr…
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Ryan
I'm on Ubuntu 18.04, codeclap 9.0.1. I'm trying to view the glibc sources inside of codeclap. …
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TheRarebit
Hey, Apologies if this isn't the correct place to post but I came across one of casey's blog pos…
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x13pixels
Thanks for the suggestion. Should be easy enough to add multi-select. Could possibly use symbol …
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Simon Anciaux
You need to specify the language in the code tag. It's not specified anywhere, but it's available…
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BernFeth
Interesting. I will try your suggestions later when I get a chance to. Thank you for that and for…
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Simon Anciaux
Your fix seems that it should work. - I would suggest for you to step in the code or log informa…
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Simon Anciaux
Description This module provides scope highlighting by drawing colored lines or blocks aligned to…
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Ben Visness
This is on our list to do someday, but we do indeed recommend the RSS feed (or just the feed page…
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Guntha
Sorry, I'm a bit rusty, Minkowski sum is actually what you're saying (instead of testing collisio…
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BernFeth
Hi there, thanks for answering! My code is very much similar to casey's around episode 45 to 50 I…
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Simon Anciaux
In handmade hero, the collision system only simulate the player, no other object moves. And I thi…
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Simon Anciaux
I forgot about that. To receive keyboard messages you need to press or release the key, or recei…
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BernFeth
Hi there! Thank you for answering my question. I'm not really sure I understand what you are sug…
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Guntha
Hello, I'm not a collision detection expert, I've been watching this part of Handmade Hero a lon…
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Seth Archambault
Handmade Detroit Gathering #3 complete! Here’s some notes: Single File Libraries: • https://git…
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BernFeth
I've been trying to implement casey's collision detection algorithm and it works great for collid…
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Joystick
Ah, I see! But if that's the case then why does he also handle the keyboard state using those tw…
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Simon Anciaux
It's to handle controller state. Keyboard input messages allow you to know if the key was pressed…
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Simon Anciaux
draw_text_layout is in the core of 4coder so you can't rewrite it. You can rewrite layout rules (…
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Dawoodoz
notnullnotvoidDawoodozGoogle decided to kick out OpenCL when adding their own RenderScript. The i…
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