It just seems that you have too many jobs being added to the queue and not enough being removed. T…
Well, you could send all Entity data to the GPU and change the data offsets in to account for tha…
I would like to reiterate thatYou really should try asking Allen or people on discord about this a…
Wouldn't you still need to queue jobs for other threads to be able to pick them up when they are …
I have such repo too: With bat file for building. The disadvantage of going this route is that yo…
C_Worm —
Yeah that's what i thought and i guess if the glBufferSubData() function had a paramter to set the…
As you said, it would work if you extracted the vertices of all entities into a contiguous array. …
C_Worm —
No i don't want to upload two vertices, i want to upload 4 vertices of 2 Entites (total of 8 vert…
You may find this repo very interesting: Disclaimer from the README.md
What is "release mode" in your opinion? Typically by "release mode" people mean enabled optimizat…
Uploading your vtx data with glBufferSubData will work fine regardless of where Vertex vtx[4] data…
S —
I had been wanting to write this for over a year, yes you read that right a year, I will explain …
Sounds good. How would I implements this code in my 4coder? Sorry, I'm new to modding 4coder. Also…
Hi, I have a problem with queuing jobs into fixed size circular queue when multiple threads can pr…
Early version of Split Toning / improvements Laying out the fundamentals for the Auto Edit was qu…
Jason —
I've been playing around with milton (the drawing app which I downloaded from github) and for some…
C_Worm —
Hey, im trying to use glbuffersubdata to update more than 1 entity (simple rectangle). however whe…
@x13pixels, did you ever try adding the prop to the manifest of RemedyBG?
If anyone comes here, the new article is available.
In a simple test on Windows with Visual Studio 2017 and compiling with /O2, __debugbreak( ); still…
here are the news on the meetup. We are currently out of a place to meet for a bit of time, and th…
There are a few title markup issues in the post ( Linux/Unix:, Improvements:, Bugfixes:, Document…
On At the bottom of the page there is a link that reads "Handmade Network discord" which is actua…
Thanks for the help. Maybe you could make the auto indenter make an indent whenever the user press…
After quite some time I'm now nearly done with the introduction of custom memory allocators suppor…
Hi, I've disable lighting by modifying code on win32_renderer_test.cpp file at row 376: Frame->Set…
Maybe you should try contacting Allen on twitter or the 4coder discord to know what would be the b…
If you're using the latest code, I think the bottleneck is the CPU. Even on Casey's machine it doe…
Next episodes will be much more about making the game systems so you will enjoy it for sure! Sound…
Solved. The solution was to enable HANDMADE_INTERNAL inside built.bat What are minimum requirement…