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Miles
I think it's worth noting that it's a common practice, when handling 3D models and other heavy gam…
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Chen
Hi Elven, For this game, I've written a custom collada importer from scratch, but I'd advise again…
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Mārtiņš Možeiko
That's because "Input" array includes keyboard as controller with index 0. Because keyboard is alw…
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Simon Anciaux
I don't think there is a best practice. It always depends on the problem you're trying to solve. I…
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C_Worm
I bought the real stuff and now it works, but the demo crashed anyway if that's something you want…
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C_Worm
Hey, im using the 4coder x86 demo and when i started my program.exe the program crashed, and now i…
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mdeforge
Thanks for the sanity check! You were right, I wasn't looking at the other index's. I actually jus…
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Vjekoslav
I've read both of those resources before. I couldn't find solution to this problem on GingerBill's…
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Mārtiņš Možeiko
Are you sure ERROR_DEVICE_NOT_CONNECTED is returned for all ControllerIndex values (0 to 3)? I tri…
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Ryan McQuen
Just saw the update, thanks!
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mdeforge
XInputGetState is returning ERROR_DEVICE_NOT_CONNECTED (1167) despite the following: My Logitech F…
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rope_
I did spot some files under the one that looked most relevant was , but the file just had about 3…
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Joel Hedlund
Hi! I'm interested in picking up C++ programming, and your fpl seemed like fun thing to start tink…
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Jason
Okay. I did a quick search on the github page and didn't see anything so I posted it as a bug repo…
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Simon Anciaux
Have you try launching the game from Visual Studio and see what's causing it to close ?
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Simon Anciaux
I believe that's a bug, but I'm not familiar with the get_xxx_input API. Try filling .
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spx
Thanks for reporting this, seems this may be initially caused by stb failing to load this particul…
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rope_
I was in the middle of changing the ui font when the application crashed. I can't remember which f…
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nakst
First, initialize COM, and create the imaging factory. You'll need to include the following header…
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Dawoodoz
Don't forget to test your implementation on many computers, because OpenGL driver developers may j…
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Meerkat
I have built game source code 601 and have been using art assets 536. However, the game does not s…
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Dawoodoz
Yes, I had that problem too. Then I tried changing again after a few hours and it worked.
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Simon Anciaux
I believe changing the delta rule hook is what you're looking for (I'm not sure). Look in 4coder_d…
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Jason
I just downloaded the latest 4coder (4.1.6) and some of my code stopped working. More specifically…
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Simon Anciaux
There are , you can also search for stb stretchy buffer. One thing that is also possible is to res…
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Nimbok
I realize it's been over three years since you posted this, but I wanted to say thanks. It helped …
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Dmitry Gorevoy
Hello everyone! Just wanted to ask if there is a way to speed up panel scrolling speed (when goint…
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ppbitb
Ah, thanks a lot for the pointer, it probably saved me a lot of time.
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Rémy Roy
I've had issues with sleep not being quite accurate as well on my system. I think Casey offered so…
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ppbitb
Hi there. I am working on day 19 and trying to improve the accuracy of sleep to reach 30 FPS. Case…
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