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Simon Anciaux
ProfessorSilThere's also the ability to undo steps btw Than you can't be stuck in a corner and I …
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C_Worm
I've been thinking about this problem for some time now and read on msdn and in some books but i …
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Jan Polák
The version 0.9 is out. While the last version post here was 0.3, but that doesn't mean that the …
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Simon Anciaux
I thing using raw input you can have the movement of the mouse even when it doesn't move visually…
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Dan Zaidan
Hello all. I've been experimenting with some mouse movement for my game (being made on a live st…
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John
Hi everyone. This is my first C++ project, which I've been working on for about a month now. It…
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x13pixels
DimenusHello, Awesome debugger btw. Loads quickly, works great in C. However.... I'd like to us…
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Ruben Osorio
Bumping this for all the selfish reasons :P Has there been any news on the next version? I seem…
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Taylor Robbins
Hey Mr. Mixer, Thanks so much for checking out the video and providing such in-depth feedback. T…
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Ryan Saunderson
Hello, Awesome debugger btw. Loads quickly, works great in C. However.... I'd like to use it to…
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Guntha
Hello, I've been thinking about your question, and I think in my case, I've never consciously ne…
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x13pixels
Lo-Phi I've updated to the latest version, and interestingly, now RemedyBG crashes when I try to …
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Hayden Davenport
Thanks for investigating, George! I've updated to the latest version, and interestingly, now Rem…
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x13pixels
Some additional fixes and enhancements, as RemedyBG 0.2.7.1, are now available for download on th…
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John Cleary
I think you have got everything backwards Malloc takes the number of bytes you need allocated s…
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Simon Anciaux
Looks interesting. After watching the video I have some notes, I don't know if you're interested…
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Asaf Gartner
There's also a handy annotated source code repository if you have access to the Handmade Hero git…
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Mārtiņš Možeiko
He is loading only functions he is using. Initial GL code was added at day 235. In later days fe…
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C_Worm
when does casey show how to load OpenGL function pointers? and does he load all functions he nee…
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erpeo93
I am an idiot. I was just forgotting to bind a framebuffer _before_ actually drawing. Now it wor…
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erpeo93
Hi everyone, I'd like to start rendering to slices of a texture array but it doesn't seems to e…
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Taylor Robbins
Hello Everyone! It's been a long time since I've been active on this forum. I originally was cre…
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ratchetfreak
You can also extend the array but that requires that there is something to extend into. In othe…
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Stas Lisetsky
Heyo. I'll be posting some quick updates here. Not everything deserves a blog post. Currently I'…
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x13pixels
Thanks for the additional information Hayden. I tracked down a crash related to the "const unsig…
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Robert Herman
I have the same problem as original poster with boxes. I am running a new Windows 10 machine with…
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joe513
I just now tried out 0.8.43, very nice! Looks like all of the changes to the UI have made a diffe…
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Marc Costa
If you don't know the upper bound of your array, you have mainly 2 options: 1) Resize & Copy…
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execi
Hello, First of all, being fairly new to watching handmade hero, I have been trying to do my bes…
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C_Worm
Allright big Thanks !!
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