We are currently in the process of converting the website to the new design. Some pages, like this one, are still broken. We appreciate your patience.
Henry Kloren
that was an amazing explanation. you've seriously helped me a ton in my understanding of this. i …
»
Simon Anciaux
I wouldn't call the write and play cursor inaccurate. They report a value that is correct. It's m…
»
Simon Anciaux
I'm not using C++ much but at some point I used "defered statements": defining some code that wil…
»
AlexKindel
AlexKindelWould any language's built-in RAII mechanism give me a close equivalent of what I'm doi…
»
Henry Kloren
hmmm i'll try my best to explain the crux of the problem. in DSound we get skips in the sound un…
»
Simon Anciaux
I have a hard time understanding exactly what you mean in you explanations (I didn't recently wat…
»
Simon Anciaux
A simple way would be to have a single place in your application loop where you would always de-c…
»
Chris
I mentioned in the pre-stream of episode 536 that my macOS platform layer crashes when building u…
»
Henry Kloren
thanks to you also mrmixer. really helpful answers.
»
Henry Kloren
makes sense. thanks!
»
Henry Kloren
Hi Guys, I'm a little confused with Casey's discussion on Audio Sync on Day 19: Now, from what…
»
AlexKindel
I was in the process of typing up an explanation of what I meant by "there are other reasons...al…
»
ratchetfreak
It's patterns like this that make scope guards and RAII such a useful feature. However the temp…
»
»
AlexKindel
I'm working on a program that reserves two big blocks of virtual memory for use as stacks for thi…
»
ratchetfreak
HFKlorensure. that's what i was thinking just wanted to double check. also, i have another questi…
»
Simon Anciaux
The only way to be sure is to ask him on the stream if you can. But I guess he is just saying th…
»
Henry Kloren
sure. that's what i was thinking just wanted to double check. also, i have another question if yo…
»
C_Worm
yes that was it, i actually solved by going through it again. but thanks anyway. owl of shame on …
»
Simon Anciaux
I think you are missing the "lpwfxFormat" field of "dsSecondaryBufferDesc". You should set it the…
»
Simon Anciaux
I may be wrong, but I think that it's called device independent because in the past it allowed yo…
»
Simon Anciaux
In the Sleep msdn documentation: 1The system clock "ticks" at a constant rate. If dwMil…
»
C_Worm
Hello! im writing along at this episode (008 directsoud squarewave). but i can't get the sound …
»
Joystick
That is correct. But in Day 4 CreateDIBSection is removed completely. HBITMAP it returned was nev…
»
Chris Guilbault
Just a thought but could you calculate the distance between the button and the pointer then incre…
»
Mārtiņš Možeiko
That is correct. But in Day 4 CreateDIBSection is removed completely. HBITMAP it returned was nev…
»
Joystick
Yo homies! At the very beginning of Handmade Hero, Casey allocates some memory for his back buffe…
»
Abner Coimbre
OliverMarshLove hearing what you have to say about your workflow Abner, don't want to hijack the …
»
Henry Kloren
Hi Guys, I was going back through HMH Day 18, to refresh my memory on Game Loop stuff, and I wa…
»
nakst
PulseAudio 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 …
»