We are currently in the process of converting the website to the new design. Some pages, like this one, are still broken. We appreciate your patience.
Castan
Trying to resurrect this; Has anyone actually tried this? I've tried a bunch of solutions found ar…
»
ratchetfreak
The stack is part of the calling convention between functions. In most cases it is a area of memor…
»
Mārtiņš Možeiko
Heap and stack are not really concepts for language. It is more runtime thing. If you have pointer…
»
Bits Please
Greetings everyone! As we all know, in C, which is a low-level programming language, there's a con…
»
Peter
Unfortunately it didn't work. But I've bought a new graphics card now. Radeon RX 580. I'll put tha…
»
x13pixels
FYI, I posted another bug-fix release of RemedyBG today.Memory edit prev/next buttons now grayed o…
»
Simon Anciaux
According to the following page, your card chip only supports OpenGL 3.1 and Handmade hero uses Op…
»
Peter
Is it possible that the video card in the comp I'm using now (internal Intel HD Graphics 2000) is …
»
Ray
Thanks! I keep working hard to improve it! :)
»
albatros
Raylib was good and it keeps getting better, that's awesome news. Champagne ! :D
»
Simon Anciaux
You can measure time elapsed in your application but it doesn't guarantee anything about DirectSou…
»
Simon Anciaux
The raylib gif is extremely annoying when you're trying to read the text. Is anything happening on…
»
Ryan Fleury
Hey there, everyone! Handmade Network is a community about writing quality software, understanding…
»
Marc Costa
Thanks, mmozeiko! TIL :)
»
Ray
After almost one years since latest raylib installment, . A lot of work has been put on this new v…
»
Henry Kloren
makes sense although couldn't we just use queryperformancecounter to figure out when it plays 0.5 …
»
Mārtiņš Možeiko
If you are OK using OS specific functions, then you can use (MSVC), (Linux), or (macOS). Althou…
»
Marc Costa
You ask malloc for an amount of memory, so you already know the size. Having said that, malloc wil…
»
C_Worm
Hello i was wondering if it is possible to get the size of some dynamicaly allocated memory like B…
»
Simon Anciaux
The problem is that you don't know when DirectSound has played 0.5s of sounds. We are asking it a…
»
Henry Kloren
that was an amazing explanation. you've seriously helped me a ton in my understanding of this. i o…
»
Simon Anciaux
I wouldn't call the write and play cursor inaccurate. They report a value that is correct. It's mo…
»
Simon Anciaux
I'm not using C++ much but at some point I used "defered statements": defining some code that will…
»
AlexKindel
To clarify the question more: suppose that, instead of having the function that does stack alloca…
»
Henry Kloren
hmmm i'll try my best to explain the crux of the problem. in DSound we get skips in the sound unle…
»
Simon Anciaux
I have a hard time understanding exactly what you mean in you explanations (I didn't recently watc…
»
Simon Anciaux
A simple way would be to have a single place in your application loop where you would always de-co…
»
Chris
I mentioned in the pre-stream of episode 536 that my macOS platform layer crashes when building un…
»
Henry Kloren
thanks to you also mrmixer. really helpful answers.
»
Henry Kloren
makes sense. thanks!
»