I don't want to use Visual Studio for Unreal Engine, it slows my PC, and I got a semi-beefy compu…
I use a similar thing by placing "bookmarks" in the code using comments:
1/* MARK an_indentifier …
What do you mean exactly ? What do you want to be able to do ? (Not that I would have an answer, …
Jason —
I guess it depends on what your ultimate goal(s) are. If you really want to be a good graphics pr…
I think it depends on your experience level. When I first discovered handmade hero I was a self t…
I have been reading 'the innovators' by walter isaacson and it's pretty good overview of computin…
I've been interested in making my own operating system and stumbled onto your project. I think i…
insofarasYour code will push pixels into the X Pixmap at 60fps but there's no association between…
Personally, I wouldn't skip much of the first 27 days. Maybe you can leave the sound-related stuf…
Hello All,
I was wondering if it absolutely necessary to start watching the handmade series from…
Tim,
I've posted a fix for this specific crash on itch.io (0.1.9.6). I appreciate the report and…
Does anyone have a way to use 4coder with Unreal Engine 4 (UE4)?
Do you use some unheard-of personal convention or trick while programming? I would like to hear a…
Your code will push pixels into the X Pixmap at 60fps but there's no association between the pixm…
@insofaras: Been replicating most of the code in video_x11_init() and here's what I've got so far…
Hi George, I've emailed you a link to a dmp file.
I just want to give you a quick update about FPL.
I finally finished up my little side-project "…
SirTimothy
Would a VS2017 minidump be useful? Could probably pack up and send you my project to c…
Hey, wanted to try this out, but when I try to run my game from RemedyBG (either Start Debugging …
insofarasI've recently created a small software rendering engine on Linux here: https://github.co…
I've recently created a small software rendering engine on Linux here: https://github.com/baines/…
mmozeikoIf you want to do just Xlib software rendering without OpenGL, then keep image in your me…
Yes, I think this kind of brain dump is like gold if it relates to your project.
Love hearing wh…
Micah —
I use SDL regularly, and didn't find it a waste of time at all.
Keep in mind, the platform code c…
Jason —
Okay, no problem. I was just curious. Thanks for the response.
The next release is still coming, but a time table is pretty tricky. This is a big update, there…
Jason —
Just wondering if, when Alan and Casey were streaming, Alan mentioned a timetable when he hoped h…
itzjacYou can avoid SDL in Linux of course, then you have to make sure it will run for all the li…
itzjac —
In case you are wondering here you have the SDL port.
SDL handmade
Also part of the reason for the platform/game layer split is to make it easy to swap out the plat…