itzjac —
If you keep watching the series, later Casey mentions that for linux development he suggests to u…
I have finally started follow Casey along to start building my own game engine from scratch, and …
joe513 —
Some of the code here might help you get started. He has some pretty clean code that is easy to r…
If you want to do just Xlib software rendering without OpenGL, then keep image in your memory. Ju…
I would like to implement a raymarcher which is interactive and able to render in real-time. To m…
@notnullnotvoid
Not ignoring you, and I agree with your points in principle but it took some ti…
Thanks for the quick followup, George. Appreciate it.
Can you send me the switches you are using…
Appreciate it! Support has been incredible, so far.
It's funny because some of the people who su…
This is the kind of user brain dump that's productive. I only read up to the UI section, but alre…
michael
This one is quite mysterious: the watch window is unable to find every identifier that's …
Thanks for the feedback Michael!
michael
Every time I open Remedy, the Memory, Registers and Dis…
I've posted another minor release to itch.io with the following changes:
* Fixed bug where newl…
Daniel —
code clap needs an UI/UX revamp
Taylor —
The UI is mostly static, unless the user zooms or pans. Then the whole thing has to be redrawn. O…
Loving the locked scope feature!
I've been trying to use this as a full time replacement of Vis…
Omar —
> "most of the frame is identical to the previous frame"
> "Because the UI is animated, I c…
Thank you for the reply Martin, I'll defitively give it a shot.
Surfing the web I've also find t…
joe513 —
Another issue I have noticed is with arrays. After adding "listA" to the expression window and ex…
spx —
Additional new issue that was brought to my attention:
The active line for previous frames (when …
Awesome, looking forward to using it !
Taylor —
I've found it difficult to improve nanovg's tessellation. In the past, I've tried using Adaptive …
Yeah, you need to optimize code that does your tesselation and bezier curves. There's not magic s…
I haven't tried it, but it think you can do this with shared memory.
First open shared memory wit…
This sounds like a nanovg problem (generating rendering data) and not a UI redraw problem (actual…
Taylor —
Yes I'm quite sure. Xcode reports "High" energy use. Profiler reveals lots of layout and path tes…
Taylor —
I think the approach I'm going to try is to separate my UI into two layers: static and dynamic.
…
spx —
seventh-chordThis release is very nice! I have however found one crash, when using the new image …
This release is very nice! I have however found one crash, when using the new image preview featu…
this is the reason why retained mode GUIs are a thing, they cache things so stuff doesn't need to…
Hi,
I'm searching for the simplest and easiest way to keep two memory regions of the same size …