SirTimothy
Would a VS2017 minidump be useful? Could probably pack up and send you my project to c…
Hey, wanted to try this out, but when I try to run my game from RemedyBG (either Start Debugging …
insofarasI've recently created a small software rendering engine on Linux here: https://github.co…
I've recently created a small software rendering engine on Linux here: https://github.com/baines/…
mmozeikoIf you want to do just Xlib software rendering without OpenGL, then keep image in your me…
Yes, I think this kind of brain dump is like gold if it relates to your project.
Love hearing wh…
Micah —
I use SDL regularly, and didn't find it a waste of time at all.
Keep in mind, the platform code c…
Jason —
Okay, no problem. I was just curious. Thanks for the response.
The next release is still coming, but a time table is pretty tricky. This is a big update, there…
Jason —
Just wondering if, when Alan and Casey were streaming, Alan mentioned a timetable when he hoped h…
itzjacYou can avoid SDL in Linux of course, then you have to make sure it will run for all the li…
itzjac —
In case you are wondering here you have the SDL port.
SDL handmade
Also part of the reason for the platform/game layer split is to make it easy to swap out the plat…
itzjac —
If you keep watching the series, later Casey mentions that for linux development he suggests to u…
I have finally started follow Casey along to start building my own game engine from scratch, and …
joe513 —
Some of the code here might help you get started. He has some pretty clean code that is easy to r…
If you want to do just Xlib software rendering without OpenGL, then keep image in your memory. Ju…
I would like to implement a raymarcher which is interactive and able to render in real-time. To m…
@notnullnotvoid
Not ignoring you, and I agree with your points in principle but it took some ti…
Thanks for the quick followup, George. Appreciate it.
Can you send me the switches you are using…
Appreciate it! Support has been incredible, so far.
It's funny because some of the people who su…
This is the kind of user brain dump that's productive. I only read up to the UI section, but alre…
michael
This one is quite mysterious: the watch window is unable to find every identifier that's …
Thanks for the feedback Michael!
michael
Every time I open Remedy, the Memory, Registers and Dis…
I've posted another minor release to itch.io with the following changes:
* Fixed bug where newl…
Daniel —
code clap needs an UI/UX revamp
Taylor —
The UI is mostly static, unless the user zooms or pans. Then the whole thing has to be redrawn. O…
Loving the locked scope feature!
I've been trying to use this as a full time replacement of Vis…
Omar —
> "most of the frame is identical to the previous frame"
> "Because the UI is animated, I c…
Thank you for the reply Martin, I'll defitively give it a shot.
Surfing the web I've also find t…