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joe513
Another issue I have noticed is with arrays. After adding "listA" to the expression window and ex…
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spx
Additional new issue that was brought to my attention: The active line for previous frames (when …
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albatros
Awesome, looking forward to using it !
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Taylor
I've found it difficult to improve nanovg's tessellation. In the past, I've tried using Adaptive …
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Mārtiņš Možeiko
Yeah, you need to optimize code that does your tesselation and bezier curves. There's not magic s…
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Mārtiņš Možeiko
I haven't tried it, but it think you can do this with shared memory. First open shared memory wit…
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Marc Costa
This sounds like a nanovg problem (generating rendering data) and not a UI redraw problem (actual…
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Taylor
Yes I'm quite sure. Xcode reports "High" energy use. Profiler reveals lots of layout and path tes…
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Taylor
I think the approach I'm going to try is to separate my UI into two layers: static and dynamic. …
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spx
seventh-chordThis release is very nice! I have however found one crash, when using the new image …
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seventh-chord
This release is very nice! I have however found one crash, when using the new image preview featu…
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ratchetfreak
this is the reason why retained mode GUIs are a thing, they cache things so stuff doesn't need to…
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erpeo93
Hi, I'm searching for the simplest and easiest way to keep two memory regions of the same size …
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Mārtiņš Možeiko
So if you are limiting rendering at 60Hz, are you sure you need to reduce it more? The CPU usage …
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spx
I case you are not keeping up with the blog posts about new versions, here is good news. The newe…
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spx
albatrosWell, development of Lysa has stopped and CodeClap is awesome, so the answer has changed …
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spx
​0.8.28 is now available as another build from the longer 0.8 path. Most notably DWARF support is…
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Oliver Marsh
You could do dirty rectangles, where you just update what has changed.
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Taylor
I'm already doing that. It renders at 60fps.
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Mārtiņš Možeiko
You can enable vsync. No reason to render more frames than monitor can show. This will make your …
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Taylor
I'm doing an animated UI with a little immediate mode UI library I've written on top of nanovg. …
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SIMPalaxy
Super excited for this project!! Best of luck! A vector graphics program with better UI sounds f…
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albatros
Well, development of Lysa has stopped and CodeClap is awesome, so the answer has changed :)
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Miguel Lechón
In this 2017 thread x13pixels6/21/2017 ---------- People have asked if RemedyBG will support Lin…
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Daniel
Hi! Is a Linux version coming at some point? Any predictions? Best, Daniel
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Oliver Marsh
Thanks for the clarification rationalcoder, yea, so if you're scaling your glyph bitmap rendered …
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Finalspace
I have built a visual editor for writing & validating doxygen documentation files and wanted …
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Blake Martin
Nevermind. I went and looked at the code, and he is allocating in blocks after all. I'm not sure …
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Mārtiņš Možeiko
Which day are we talking about? Many things have changed between different days... Can you point …
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Blake Martin
That is what I already do. It just seems that Casey, with his "growable" arenas on x64, doesn't, …
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