joe513 —
Another issue I have noticed is with arrays. After adding "listA" to the expression window and ex…
spx —
Additional new issue that was brought to my attention:
The active line for previous frames (when …
Awesome, looking forward to using it !
Taylor —
I've found it difficult to improve nanovg's tessellation. In the past, I've tried using Adaptive …
Yeah, you need to optimize code that does your tesselation and bezier curves. There's not magic s…
I haven't tried it, but it think you can do this with shared memory.
First open shared memory wit…
This sounds like a nanovg problem (generating rendering data) and not a UI redraw problem (actual…
Taylor —
Yes I'm quite sure. Xcode reports "High" energy use. Profiler reveals lots of layout and path tes…
Taylor —
I think the approach I'm going to try is to separate my UI into two layers: static and dynamic.
…
spx —
seventh-chordThis release is very nice! I have however found one crash, when using the new image …
This release is very nice! I have however found one crash, when using the new image preview featu…
this is the reason why retained mode GUIs are a thing, they cache things so stuff doesn't need to…
Hi,
I'm searching for the simplest and easiest way to keep two memory regions of the same size …
So if you are limiting rendering at 60Hz, are you sure you need to reduce it more? The CPU usage …
spx —
I case you are not keeping up with the blog posts about new versions, here is good news. The newe…
spx —
albatrosWell, development of Lysa has stopped and CodeClap is awesome, so the answer has changed …
spx —
0.8.28 is now available as another build from the longer 0.8 path. Most notably DWARF support is…
You could do dirty rectangles, where you just update what has changed.
Taylor —
I'm already doing that. It renders at 60fps.
You can enable vsync. No reason to render more frames than monitor can show. This will make your …
Taylor —
I'm doing an animated UI with a little immediate mode UI library I've written on top of nanovg.
…
Super excited for this project!!
Best of luck! A vector graphics program with better UI sounds f…
Well, development of Lysa has stopped and CodeClap is awesome, so the answer has changed :)
In this 2017 thread
x13pixels6/21/2017
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People have asked if RemedyBG will support Lin…
Daniel —
Hi!
Is a Linux version coming at some point? Any predictions?
Best,
Daniel
Thanks for the clarification rationalcoder, yea, so if you're scaling your glyph bitmap rendered …
I have built a visual editor for writing & validating doxygen documentation files and wanted …
Nevermind. I went and looked at the code, and he is allocating in blocks after all. I'm not sure …
Which day are we talking about? Many things have changed between different days... Can you point …
That is what I already do. It just seems that Casey, with his "growable" arenas on x64, doesn't, …