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GhostDetective —
For some reason, when I am holding down the LEFT and UP arrows, or the RIGHT and DOWN arrows, a th…
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Miguel Lechón —
This one reminds me of a trick I use to rename symbols across a project by leaning on the compile…
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Miguel Lechón —
It's funny. I use the underscore character for my global platform API superstruct pointer, which …
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Simon Anciaux —
@mmozeiko I didn't know about __debugbreak(). I used DebugBreak() in the past but that was causing…
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Guntha —
I read the Black Book about Wolfenstein 3D - not the Doom one yet - , and it goes pretty in depth …
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Blu342 —
ok it works now. thanks. i probably just made a mistake when writing my first version.
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Mikael Johansson —
I keep ALL my persistent data in a superstruct, that has nested substructs. Then the superstruct i…
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Blu342 —
hmmm i believe i tried that and it didn't quite work, but maybe i went wrong somewhere. i'll give…
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Mārtiņš Možeiko —
To do that you create another IXAudio2SourceVoice, submit its buffer and call Start on it. Basical…
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Blu342 —
hey guys I have been working on trying to learn XAudio2, but I have been having a lot of trouble …
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Mārtiņš Možeiko —
I don't understand why people want to write to NULL pointer. My debug macro looks like this (on MS…
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x13pixels —
One of my favorites that I've recently read is "A Mind at Play: How Claude Shannon Invented the I…
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Simon Anciaux —
You can do the method at the end of the video where he says you can change the code with any edito…
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Vextium —
I don't want to use Visual Studio for Unreal Engine, it slows my PC, and I got a semi-beefy comput…
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Simon Anciaux —
I use a similar thing by placing "bookmarks" in the code using comments: Casey's use of renaming …
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Simon Anciaux —
What do you mean exactly ? What do you want to be able to do ? (Not that I would have an answer, b…
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Jason —
I guess it depends on what your ultimate goal(s) are. If you really want to be a good graphics pro…
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Tucker Kolpin —
I think it depends on your experience level. When I first discovered handmade hero I was a self ta…
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Oliver Marsh —
I have been reading 'the innovators' by walter isaacson and it's pretty good overview of computing…
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artbyrobot —
I've been interested in making my own operating system and stumbled onto your project. I think it…
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Andreas —
In my code I'm using the XPresent stuff to copy the pixmap to the window at vblank. If you want a…
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Miguel Lechón —
Personally, I wouldn't skip much of the first 27 days. Maybe you can leave the sound-related stuff…
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Adnan B —
Hello All, I was wondering if it absolutely necessary to start watching the handmade series from t…
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x13pixels —
Tim, I've posted a fix for this specific crash on itch.io (0.1.9.6). I appreciate the report and t…
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Vextium —
Does anyone have a way to use 4coder with Unreal Engine 4 (UE4)?
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Miguel Lechón —
Do you use some unheard-of personal convention or trick while programming? I would like to hear ab…
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Alex Baines —
Your code will push pixels into the X Pixmap at 60fps but there's no association between the pixma…
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Andreas —
@insofaras: Been replicating most of the code in video_x11_init() and here's what I've got so far.…
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Tim Green —
Hi George, I've emailed you a link to a dmp file.
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Finalspace —
I just want to give you a quick update about FPL. I finally finished up my little side-project "Do…
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