We are currently in the process of converting the website to the new design. Some pages, like this one, are still broken. We appreciate your patience.
Mert
I want to start a project just like yours. However, i don't know how to start. Do you have any su…
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Stas Lisetsky
Hi y'all. Been working on the CSS engine and a debug system for it. Here's a little video of tha…
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D3zmodos
After much tinkering, I've finally resolve at least a few issues that might've caused it to not c…
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Simon Anciaux
In the wiki I thing it would be better to have the title at the top of the article in big charact…
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Simon Anciaux
It seems that the rss feed doesn't contains the post names anymore, and is missing content from t…
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Simon Anciaux
After "using" the projects rss feed for some time, it seems that it adds new entries for projects…
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gord
I entirely selfishly recommend Scotland :D
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Mārtiņš Možeiko
gcc and clang has a nice "-Og" optimization option. It enables optimizations that are "safe" for …
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Oliver Marsh
Thanks for that, i've got it working. I thought there must have been an easier way. I read TOP! …
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Martin Fouilleul
Oh and you may want to compile with -O0 because otherwise some breakpoints may be ignored and som…
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Martin Fouilleul
Create an empty project in Xcode, Then right click in the project navigator to the left and cho…
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Oliver Marsh
It would be cool to see the RTS game and how you approach development. I guess choose what would …
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Ryan Fleury
Hello, everyone! Sorry for the late post... I got caught up in the holidays. I recently uploaded…
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Abner Coimbre
Projects come and go on the network, some stay and are successful (sometimes financially, see 4co…
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Abner Coimbre
With the new wiki out, you've given me another idea on what to have as early content. Mainly, art…
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Oliver Marsh
Hi there, I am doing a mac platform layer for a game using the SDL library, and compiling from …
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pragmatic_hero
NelsonMandella Wanting to do what you enjoy the most, and what you're most qualified to do, absol…
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pragmatic_hero
I believe there's value in showing that making a complete game without an engine can be simple an…
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NelsonMandella
Wanting to do what you enjoy the most, and what you're most qualified to do, absolutely makes sen…
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hazmat_suitor
It would be interesting to see an explanation of C++ language features in terms of how the equiva…
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Raytio
More text based breakdowns of the game engine programming techniques covered in Handmade.
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Raytio
Thank you Casey as a potential engine programmer we all appreciate what you are doing. More engi…
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Abner Coimbre
Handmade Folks, The early Handmade Wiki is out. This is an exciting year because we have almost …
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Andrew Chronister
One part of this request has been resolved with today's update- you can set your project's backgr…
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Andrew Chronister
An up-to-date version of this article is available on the forums here: https://hero.handmade.netw…
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Andrew Chronister
Recently I've been looking at a way to handle keyboard input independently of the keyboard layout…
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Andrew Chronister
This article is focused on just reading a basic PNG, i.e: single channel (8 bit) image, basically…
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Andrew Chronister
Starting out In the beginning there was glVertex. The model was simple; for every vertex the clie…
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Andrew Chronister
Wiki Content We are currently in new territory with the wiki. There could be various splits in h…
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Andrew Chronister
Welcome to the Handmade Network (HMN) wiki, the free, handmade encyclopedia that anyone can edit!…
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