Mór —
Thanks Brian. The preventing clones is the interesting part.
Ian The game is a remake of an older game that I played on a friend's computer, and I deliberatel…
Brian —
Casey has stated on stream that the win32 platform layer can be used anytime (though contact Case…
Mór —
Just curious, is it allowed to use the HMH engine code to make and release games yet, or is somet…
Mikkel —
He has just started on changing the engine to more proper 3D rendering last episode, so we are pr…
I'm around episode 150, and Casey has been mentioning making a big transition once all engine cod…
The "Log in to reply" link a the bottom of the page is barely visible on the light theme.
If you edit a post, specify an edit reason and click the update preview button, the edit reason r…
I'm on Windows 7 so I don't have emojis on the virtual keyboard but I tried on a Windows 10 machi…
Hey everyone!
Just uploaded the game's second devlog. I speak a lot about progress on the game's…
mcalis —
That certainly helps! Thanks for the eloborate explanation!
Right here on day 328 Casey implemented the U64ToASCII function as part of the printf replacement…
I tried using Window 10 on screen keyboard to enter emojis: http://www.makeuseof.com/tag/find-emo…
Todd —
Omg! Congratulations! I hope you enjoy it and keep us updated on how you're doing!
Todd —
I like to think programming has already improved my critical thinking and problem-solving skills,…
Todd —
msmshazan Does anyone know any good resource for web programming with a handmade mindset.
For t…
Aidan —
To summarize what it sounds like you already understand, we allocated a large block of memory big…
mcalis —
Hello there!
I've been coding along with the series up to day 14, and though I understand ~80% o…
Mr4thDimention: I hope it'll be useful to you.
mmozeiko: Thanks, for pointing it out. I updated …
My work on AIssac is on hiatus for a bit while I work on other projects but I pulled out some bit…
mrmixer: I believe WM_UNICHAR is sent only by IME input methods. Default input doesn't produce su…
So it's been over two years since I started 4coder, and I don't think I properly slowed down and …
Awww yeah, this is going to be so useful. I haven't had time to read very far yet but thanks for …
Yep, I referred to that talk a couple times when working on this library.
I indeed provided all …
Neo Ar —
Glad to see that my constructive criticism was welcome :)
I think it is fine to go wild with that…
A polynomial in several variables is called homogeneous, if each of its summands has the same deg…
Berend —
@ratchetfreak
Oh my damn, how could I not see that. Thanks man.
put all headers first:
1
2
3
4#include "game_world.h"
#include "game_audio.h"
#include "game_wo…
Berend —
Maybe I'm missing something; but I don't really understand what to do when two files depend on ea…
@mmozeiko:
I tried to use WM_UNICHAR, but I never got one of those messages (I tried with ANSI an…