You read your string char by char constructing integer first, once you get to '.' or 'e' chars you…
I'm writing a simple C parser and wondering how you parse a floating point number like these: 15.7…
CLQ —
Arch with i3 and Windows 7.
CLQ —
Oops. Just found it by googling fixed on another thread on here. Solution is to add the following …
CLQ —
Title. AAA94DSS.jpg In the theme I'm using (theme-handmade-hero) I see things like 'defcolor_comm…
For someone looking to learn a graphics api to write a 3D renderer as a beginner (me), who has no …
For someone looking to learn a graphics api to write a 3D renderer as a beginner (me), who has no …
IMHO nobody should be using Vulkan if they are just starting and do not know which GPU api to use.…
I use artix linux with LARBS on both my desktop and laptop. It's basically arch but with a differe…
The only point in using OpenGL over Vulkan was supporting more platforms than Vulkan. Now that Ope…
That would be very strange choice - to not choose GL because macOS is dropping support for it and …
While considering that Macintosh is dropping OpenGL support from being an obsolete mess of a compl…
The bugginess is still there on every implementation. I would not recommend shipping OpenGL on win…
A bit new here to this tool, and have had some success with formatting some things based on the do…
Jason —
You can browse site - filter out specific things, based on OS or GPU. And see what kind of versio…
On Windows there are some lower end Intel gpu's that do not support more than GL 4.4 (or even earl…
Jason —
I thought I might've asked this question before but couldn't find it when browsing my previous pos…
Have not read it myself, but I have heard good things about A Retargetable C Compiler Design and I…
Bitwise videos look okay to me at first glance - pretty much how I did it many years ago. Besides …
One word: cruft. The DOM evolved in the (early?) 90s as a structure+API for static HTML page layou…
Linux (Mint and MX) as the path of least resistance. I used to do some linux hacking and hobby osd…
daMuzza, At the moment, the documentation is available upon request. It will eventually be include…
graeme —
It's very good for the front-end and there's some good wisdom there it's hard to find elsewhere. B…
This post is mirrored on my blog. It has been a while since I felt the need to add features and ma…
Ah yes, I didn't think about size of the array of references being huge.
Terans —
Ok so having a single shader that handles everything seems to be the best thing to do.
If you start adding more customized shaders for drawing different primitives, then you should do b…
Like Benjipede said, you want to send a single drawcall for all rectangles, and a single drawcall …
Roman —
Can I start learn from bitwise videos how create compiler if I noob in languages design? Or I need…
Terans —
Thanks, this is an interesting technique. But if we have very specialized shaders for each shape, …