Late reply, but hopefully still useful for anyone wanting this.
Microsoft provides this: https:/…
I believe if you are not using <GL/gl.h> and you are doing your own declarations (or using …
Nick —
Hey guys,
Im in the UK and would like to watch yesterday's handmade con.
I have checked the twi…
Brian —
Questions for Pat:
For the Guild Wars updater (taking two files, finding the delta, compressing …
Jesse —
mmozeiko On Windows OpenGL 1.1 functions cannot be loaded with wglGetProcAddress. It will return …
On Windows OpenGL 1.1 functions cannot be loaded with wglGetProcAddress. It will return NULL for …
Jesse —
Yes, I create function prototypes for all gl functions using a macro. Most gl functions work prop…
Did you try getting the pointers manually ?
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5HMODULE hOpenGL = LoadLibrary( "opengl32.dll…
Jesse —
The context seems OK. Do you have specifics I should look at? I usually have the debug callback i…
double check the context is properly set up when grabbing the function pointers.
Jesse —
The strangest thing. I reformatted a few days ago, and after I brought back my OpenGL renderer, i…
As a side note, your concept seems to be very analogous to Direct2D Effects on the implementation…
Neo Ar —
I use uber to get around as well. I think it is the best option generally; the only bad part is m…
We used Uber to get around Seattle yesterday and today.
Uber from airport to Mediterranean Inn ho…
Hey,
I'd be willing to buy your ticket off of you!
let me know
Peliex —
Thanks for your insight, I've been looking for the right terms to search a better method of imple…
Little Handmade Hero is 2 years old now!
I'll just leave this here :)
Turns out I can only make it down for part of the day Saturday and not at all on Sunday.
Would a…
@jish: If you continue to have trouble, PM me and I will help you get setup piece by piece. Getti…
Hi Peliex,
The use of system("PAUSE") is common in windows's console applications and some books…
Hi, and welcome.
Here are a few notes:
- You don't need the <windows.h> header. You can re…
Please use the code tag for code in your post.
The problem is that you are passing negative widt…
michel —
dont want to take you guys time so gonna go straight to the point, i've tried everything i could …
To everyone:
This is a bit of a three-for-one, but they are all related so maybe that counts as …
Wow man, your Pixie Game System looks really awesome :)
Keenan —
For Jon, 1) what were some of your inspirations for The Witness? Was Thoreau's Walden a "source"…
Keenan —
In a similar vein to OpenMW, you could also take a look at 0 AD, an open source Age of Empire's l…