On the topic of how to view while coding I used to use VLC with ~33% transparency and always on t…
Very Nice!! It's great to see some pictures!! Makes me want to be there!! Thanks =). I hope nothi…
Jesse —
strangezak You use GLEW, GLAD, or something like that
My GL renderer is in its own DLL separate …
Dark theme has some issues regarding text to background contrast:
http://wave.webaim.org/report#/…
You use GLEW, GLAD, or something like that
Yeah, that is a good point - it could be that the VirtualAlloc call doesn't take much time but it…
Or first write a 0 byte to the first address per allocated page in the arena and then time the cl…
I have my pictures on Google Photos: https://goo.gl/photos/TkBdSQeDAPgWGAec8
Isn't the fact that when you create a brand new arena via VirtualAlloc the reason it was so slow?…
Hey everyone,
HandmadeCon 2016 was a blast, and nearly as much exciting stuff happened outside o…
Hey there!
We will be getting the videos posted once the high-quality ones can be posted. It mi…
Nick —
bowlofstew Twitch archiving of the feed? Was hoping to check it out this evening as I am stuck w…
Normally everything on https://www.twitch.tv/handmade_hero is automatically saved for a week by T…
Twitch archiving of the feed? Was hoping to check it out this evening as I am stuck working this…
Question for Mr. Jon Blow
So since the witness had been released I always be amazed on how the ga…
It should be available later on after some editing, on YouTube, like last year. In the meantime, …
Jesse —
It's fixed now, but my real question is how on earth were any of those functions working without …
Late reply, but hopefully still useful for anyone wanting this.
Microsoft provides this: https:/…
I believe if you are not using <GL/gl.h> and you are doing your own declarations (or using …
Nick —
Hey guys,
Im in the UK and would like to watch yesterday's handmade con.
I have checked the twi…
Brian —
Questions for Pat:
For the Guild Wars updater (taking two files, finding the delta, compressing …
Jesse —
mmozeiko On Windows OpenGL 1.1 functions cannot be loaded with wglGetProcAddress. It will return …
On Windows OpenGL 1.1 functions cannot be loaded with wglGetProcAddress. It will return NULL for …
Jesse —
Yes, I create function prototypes for all gl functions using a macro. Most gl functions work prop…
Did you try getting the pointers manually ?
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5HMODULE hOpenGL = LoadLibrary( "opengl32.dll…
Jesse —
The context seems OK. Do you have specifics I should look at? I usually have the debug callback i…
double check the context is properly set up when grabbing the function pointers.
Jesse —
The strangest thing. I reformatted a few days ago, and after I brought back my OpenGL renderer, i…