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Allen Webster
I discussed all the goals of the 4coder GUI system I have been developing. Now I will look into …
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Allen Webster
Thanks, I'll take a look into this. If you find bugs in the future I'll be able to see them and tr…
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Jesse
OMG mmozeiko. SRSLY. I am so extremely impressed with your knowledge and desire to help people. I …
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Casey Muratori
Yep. Although I realized after the stream that this is probably not what we want to do anyway, so…
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Mārtiņš Možeiko
Ok, I know what is the problem. WM_PAINT in MainWindowCallback function. Windows has this concept …
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Jesse
Yea, this is kind of driving me slowly insane. Here's all the code from the win32 layer I have wri…
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Mārtiņš Možeiko
Ok, this code is fine. Application should terminate correctly on closing its window. Unless you ar…
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Jesse
I think so? The code you saw above is in WinMain. Below is the callback. }[/code]
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Mārtiņš Možeiko
But are you handling WM_CLOSE message in WindowProc? WM_QUIT is sent only when PostQuitMessage fun…
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Jesse
Thanks for the responses. I'm writing along as I go. Something is evidently incorrect with how I'm…
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Connor
Have you edited the code at all? We don't have very much to go on, but the code works fine for me …
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Mārtiņš Možeiko
Are you using exact code downloaded from SendOwl? Or have you modified it or wrote it completely f…
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Marius Adaškevičius
I think there is a bug in PackEntityIntoChunk where entity reference arrays are not packed into co…
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Jesse
It seems to happen after I return focus to 4coder back from the background and immediately try to …
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Jesse
I'm working on identifying the particular usage cases for when it happens, but it is fairly regula…
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Jesse
As the title says, When I close the 'Win32Handmade.exe' application window, it disappears, but the…
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TeddyFine
Thanks for letting me know, Abner.
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TeddyFine
Thanks for clarifying this again, Casey.
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Barret Gaylor
Thank you. Its working now.
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Aidan
So it looks like you're building with the -W4 (warning level 4) and -WX (treat warnings as errors)…
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Abner Coimbre
It's on our , so it will be looked at and implemented. Please file any new bug or feature request…
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Casey Muratori
Please be sure to watch the Handmade Hero episodes that deal with premultiplied vs. nonpremultipli…
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Barret Gaylor
I have been trying to use stb_image.h but I am running into some errors that I don't understand. C…
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TeddyFine
I was playing around with alpha blending textures and I am not quite sure what's going wrong. I cr…
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Adrian
Allright! Thank you!
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ratchetfreak
It doesn't matter for software rendering, All that it will be doing is pushing a bitmap, that you…
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Adrian
At the start of Handmade Hero I followed along very closely (also on a Mac), and this is how I se…
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jimmyjimbo
Hi folks. A while a go I partially saved one of Pseudonym73's OS streams. It's only 28 minutes, a …
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James Hull
According to the Android documentation TLS 1.1 is supported on API level 16+ (4.1–4.3.1) but not…
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