We are currently in the process of converting the website to the new design. Some pages, like this one, are still broken. We appreciate your patience.
Jesse
Thanks for the responses. I'm writing along as I go. Something is evidently incorrect with how I'm…
»
Connor
Have you edited the code at all? We don't have very much to go on, but the code works fine for me …
»
Mārtiņš Možeiko
Are you using exact code downloaded from SendOwl? Or have you modified it or wrote it completely f…
»
Marius Adaškevičius
I think there is a bug in PackEntityIntoChunk where entity reference arrays are not packed into co…
»
Jesse
It seems to happen after I return focus to 4coder back from the background and immediately try to …
»
Jesse
I'm working on identifying the particular usage cases for when it happens, but it is fairly regula…
»
Jesse
As the title says, When I close the 'Win32Handmade.exe' application window, it disappears, but the…
»
TeddyFine
Thanks for letting me know, Abner.
»
TeddyFine
Thanks for clarifying this again, Casey.
»
Barret Gaylor
Thank you. Its working now.
»
Aidan
So it looks like you're building with the -W4 (warning level 4) and -WX (treat warnings as errors)…
»
Abner Coimbre
It's on our , so it will be looked at and implemented. Please file any new bug or feature request…
»
Casey Muratori
Please be sure to watch the Handmade Hero episodes that deal with premultiplied vs. nonpremultipli…
»
Barret Gaylor
I have been trying to use stb_image.h but I am running into some errors that I don't understand. C…
»
TeddyFine
I was playing around with alpha blending textures and I am not quite sure what's going wrong. I cr…
»
Adrian
Allright! Thank you!
»
ratchetfreak
It doesn't matter for software rendering, All that it will be doing is pushing a bitmap, that you…
»
Adrian
At the start of Handmade Hero I followed along very closely (also on a Mac), and this is how I se…
»
jimmyjimbo
Hi folks. A while a go I partially saved one of Pseudonym73's OS streams. It's only 28 minutes, a …
»
James Hull
According to the Android documentation TLS 1.1 is supported on API level 16+ (4.1–4.3.1) but not…
»
Adrian
Wow thats awesome! Will definitely go through!
»
Mārtiņš Možeiko
Here's a pretty cool tutorial/guide how to create software renderer in C++ completely from scratch…
»
Bill Strong
The current game has some rasterization functions in it, such as the box drawing code that draws a…
»
Casey Muratori
It looks like Android 4.x is OK as a minimum platform, perhaps: But testing via BrowserStack, whe…
»
Mevius
I'm new to programming and have work that have nothing to do with programming. It just my newly fo…
»
Adrian
Thanks I will take a look into that. Is there even rasterization and stuff like that implemented i…
»
Neo Ar
Finally decided to get around to making an account here and apparently I already had one (from han…
»
Kyle Devir
I might see if, with the current API, if I can get a smarter, albeit very hacky, autocomplete work…
»
James Hull
Yep. As Mārtiņš has pointed out - the only currently secure versions are TLS 1.1 and above, so …
»
Kyle Devir
Yeah, I knew about it. Useful, for what it's worth. :)
»