How does your benchmark code looks like? Maybe there is some difference between two approaches?
Greetings! I'm experimenting with making cache-friendly linked lists, using some of the knowledge …
Peter —
Yes, thank you! very good explanation! This was a eyeopener: "the pointer itself gets copied onto…
The reason for this seems to be to know which one to delete (to do "delete" in code that is) But.…
Anyone who might reply, perhaps reread the .
Peter —
I'm watching a talk by B.Stroustrup (which might be a mistake...) and I get confused. He's talking…
In I discussed the rough plan for making 4coder GUI customizable. That plan is somewhat theoreti…
In episode #281 Casey was determining the equation for affecting the z-value of the camera offset …
Jesse —
Hey Casey! I was planning on eventually treating LoadLibrary and GetProcAddress more consciously p…
Well, to begin with, while you pass LoadLibrary et al to the game as function pointers (not sure …
Jesse —
HMH currently calls OpenGL functions in the platform code. I want these decoupled to ease porting,…
Well when I say read only, I mean as in if you use default cmdid_write_character or similar defau…
Is there a particular reason you want the compilation (or messages) buffer to be read only ? I don…
Not really. I've just written a few functions I was used to work with in my previous editor (go to…
Man, you really know your 4coder stuff! Have you, by any chance, written some cool customization…
Andre —
With all the shuffling done over the past two days, a little bug slipped into the movement code in…
xel —
Whoops, missed that. Thanks.
Interesting, will have to have a play around with that.
Since you, very often, stream 4coder programming, bug fixes, experiments, implementing new feature…
Buffer_Summary.file_name contains the full path to the file (path + file name). You can find the B…
xel —
Hello, I'm working on my build system right now, and would like to modify the build_search functio…
Ahh yes, I haven't gone into much detail explaining this. But there are three fields that can be…
xel —
Thanks for the tip Allen.
xel —
Thanks mrmixer, accessing the compilation buffer that way fixed it.
Just another tip, you're not quite using the seek struct correctly... that particular configuratio…
When running your code, view.buffer_id == 0 and buffer.size == 0. My guess is that the compilation…
I'd prefer iqm to obj. For one it's in binary, second it doesn't require nearly as much processing…
I don't actually know how to dual-stream at the moment - I will have to look into that. But it do…
Decided to upload my obj loader as well. This one is already in an stb style.