Had a slight digression today while working on some 3D stuff and took a look at the FBX file form…
YAVE
Yet Another Voxel Engine
6/21/2016: Blocks come in any color you like, as long as you lik…
Don't optimize prematurely.
Using an octree is optimizing prematurely. You almost certainly have…
Hello Everyone,
I am happy to say that Handmade Math version 0.2 is now available for the publi…
Hmm, I'm interested to see where this goes...
As always thanks, for the update, Allen!
Last week I discussed all the goals of the 4coder GUI system I have been developing. Now I will …
Thanks, I'll take a look into this.
If you find bugs in the future I'll be able to see them and …
Jesse —
OMG mmozeiko. SRSLY.
I am so extremely impressed with your knowledge and desire to help people.…
Yep. Although I realized after the stream that this is probably not what we want to do anyway, s…
Ok, I know what is the problem. WM_PAINT in MainWindowCallback function.
Windows has this concep…
Jesse —
Yea, this is kind of driving me slowly insane.
Here's all the code from the win32 layer I have w…
Ok, this code is fine. Application should terminate correctly on closing its window.
Unless you a…
Jesse —
I think so? The code you saw above is in WinMain. Below is the callback.
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But are you handling WM_CLOSE message in WindowProc?
WM_QUIT is sent only when PostQuitMessage f…
Jesse —
Thanks for the responses.
I'm writing along as I go. Something is evidently incorrect with how I…
Have you edited the code at all? We don't have very much to go on, but the code works fine for me…
Are you using exact code downloaded from SendOwl? Or have you modified it or wrote it completely …
I think there is a bug in PackEntityIntoChunk where entity reference arrays are not packed into c…
Jesse —
It seems to happen after I return focus to 4coder back from the background and immediately try to…
Jesse —
I'm working on identifying the particular usage cases for when it happens, but it is fairly regul…
Jesse —
As the title says, When I close the 'Win32Handmade.exe' application window, it disappears, but th…
Thanks for letting me know, Abner.
Thanks for clarifying this again, Casey.
Thank you. Its working now.
Aidan —
So it looks like you're building with the -W4 (warning level 4) and -WX (treat warnings as errors…
TeddyFine Btw, is there a forum search function like the one we had in the old forums?
It's on o…
Please be sure to watch the Handmade Hero episodes that deal with premultiplied vs. nonpremultipl…
I have been trying to use stb_image.h but I am running into some errors that I don't understand. …
I was playing around with alpha blending textures and I am not quite sure what's going wrong.
I c…