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Abner Coimbre
Added to feature list. We of course have means to ban and deal with spam; it'll be easy to expose …
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Randy Gaul
I think the spambot is cute. Please don't ban the poor thing!
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Bill Strong
Now now, this could be a cry for help! The spam bot is having an existential crisis, from all thos…
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Kyle Devir
Attempting to kill a buffer that isn't saved, with any choice, has a high chance of causing a segme…
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Lachlan Easton
So there's a rather odd educational spam bot that recently showered a thread with links to OOP doc…
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Oswald Hurlem
I'm just using SDL + OpenGL. I'll put some implementation details up soon, but if you have any sp…
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strangezak
This is so rad man. I want some more insight on the code what APIs and junk are you using, and all…
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Casey Muratori
I am pretty sure that we actually already said that the queue always had to be big enough that it …
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Flyingsand
Those actually appear to be 16 byte aligned, not 32. (Ox...310 is not 32 byte aligned). This i…
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Ameen Sayegh
What language you're using for the back-end? PHP, Ruby,..? What library will you use for searching…
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fod669
I think I've discovered a problem with the threading code as well. It's possible for entries to be…
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fod669
Hi there, I was looking over the HH source for the work queue and noticed this comment in Win32Add…
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Oswald Hurlem
Got some Ambient Occlusion, lighting, and light dispersion set up. That's more or less what Minecr…
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Bryan Taylor
Correct. (Well, it doesn't look for the data, it looks for the cache line. Reads don't happen o…
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Tucker
Turns out it was an obvious solution. Didn't realize the build system for customizations had chang…
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Flyingsand
To begin with, let's ask: what makes something cache-efficient? What's the metric? To be cache…
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Bryan Taylor
Those timings look pretty much how I would expect them to. To begin with, let's ask: what makes s…
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Flyingsand
the difference is pretty steep but if it's dominated by a context switch because interrupt or oth…
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Flyingsand
[/quote] Here is the benchmark code: For benchmarking with the default allocator, the list is j…
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ratchetfreak
also what's the spread on the timings? the difference is pretty steep but if it's dominated by a c…
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Mārtiņš Možeiko
How does your benchmark code looks like? Maybe there is some difference between two approaches?
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Flyingsand
Greetings! I'm experimenting with making cache-friendly linked lists, using some of the knowledge …
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Peter
Yes, thank you! very good explanation! This was a eyeopener: "the pointer itself gets copied onto…
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Bryan Taylor
The reason for this seems to be to know which one to delete (to do "delete" in code that is) But.…
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Abner Coimbre
Anyone who might reply, perhaps reread the .
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Peter
I'm watching a talk by B.Stroustrup (which might be a mistake...) and I get confused. He's talking…
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Allen Webster
In I discussed the rough plan for making 4coder GUI customizable. That plan is somewhat theoreti…
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x13pixels
In episode #281 Casey was determining the equation for affecting the z-value of the camera offset …
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Jesse
Hey Casey! I was planning on eventually treating LoadLibrary and GetProcAddress more consciously p…
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Casey Muratori
Well, to begin with, while you pass LoadLibrary et al to the game as function pointers (not sure …
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