Thanks Martins! I will make the change on the next stream (please remind me if you happen to be …
Yes, code compiles but it is incorrect:
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6inline uint32 AtomicCompareExchangeUInt32(uint…
Thank you guys for bringing the issue up during Q&A. Now am I able to compile on GCC again :)…
Wireless 360 controllers do not actually work plug-and-play with Windows. Wired controllers work…
Hi, I would like to know if i have done something wrong. I have a XBox 360 controller with a batt…
Living in europe I am not able to watch the stream live :(
Will somebody ask Casey during the st…
m1el —
As Casey said, you generate Abstract Syntax Trees.
Every time meta-programming is mentioned, the…
m1el So you're probably trying to implement this:
en.wikipedia.org/wiki/In-place_matrix_tr...Foll…
m1el —
So you're probably trying to implement this:
https://en.wikipedia.org/wiki/In-...re_matrices:_Fol…
Doesn't work for me:
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Figured out a way to un-interleave the sound-data in place with one pass, with a simple algorithm…
elle —
Oh thank you! ~15 = -16. :)
The macro for alignment is slightly different: (ptr + (alignment - 1)) & ~(alignment - 1).
F…
elle —
Last episode a question about the (value + 1) & -1 confused me and I turned to my debugger fo…
m1el —
In episode 138, Casey had to implement "un-interleaving" for audio channels, and someone noticed …
Thanks Raxfale! That may be true... we'll take a look on tomorrow's stream and see.
- Casey
Right now it builds and it catches the errors. Almost there except I have this really annoying is…
Worth a quick look, when queuing an asset for work, if task isn't available it seems to me that t…
Here's what I'm using for my HH-inspired game project:
https://github.com/nxsy/hajonta/blob/…
That's a really long topic, I'm afraid :/
- Casey
I would like to have HH hero compile on GCC again. Will somebody ask Casey about this during the …
Adam —
I went searching for this feature as well.
My day to day is in Javascript mostly is there tmLang…
Dpn't know how it is in Swift, but in ObjC importing and including header is almost same thing. I…
If you do this, then you must be sure that vectors a and b is normalized. Depending on how many a…
elle —
I tried something earlier to order different vectors by their angle. Would this also work for the…
elle —
I thought of viewing the header files, too, and it's very weird! So, Swift cannot include header …
Hi Casey,
While describing the WAVE file format as a chunked file format, you mentioned that you…
Hi Casey,
This is just a friendly reminder for you to look into this bug on the next stream. Unf…
Hi Casey,
I believe there's a mistake in the WAVE_fmt struct: nBlockAlign has a size of 16 bits,…
I use a setup similar to Casey's for my own projects, but with small differences, than make it ea…