So I've been following the guide for Sublime. At some point we are supposed to create a build scr…
I remember him talking about how he generates all his layout using floating div's for everything,…
Nephyst So I guess I'd like to ask... At the point where you start the re-architecture process, d…
xel —
I spent a lot of time reinstalling Visual Studio multiple times, reinstalling windows sdk, copyin…
It may be that you didn't install the windows sdk,or didn't run the cmd file. Installing windows …
xel —
Hooray! I fixed it, but I had to reinstall Windows 8.
nikki —
maybe writing your own lisp
http://www.buildyourownlisp.com/ will get you on the way
Please edit your post and remove that giant wall of code.
You can use something like pastebin in…
xel —
Here are the exact steps that I take:
1) Open Visual Studio Community (Running on Windows 8.1)
…
The exploratory and compression style makes sense to me and the process of how you re-architectur…
Nephyst One example of this is when he adds the simulation region code. I pretty much had to blin…
That makes a lot of sense, thanks so much.
So we're kind of back to the 80s but not really
nikki —
Ah right-o I think i've got it now,
1
2
3
4
5
6
7
8
9
10TempMemory begin_temporary_mem…
That is an excellent point! I think you are right, but I don't have the code in front of me. I'…
Well, there's two reasons really.
One is that Sleep() is not a soft-real-time capable call, so r…
The arenas are basically just giant stacks. When the linked list needs a new link, it just takes…
nikki —
Hi I am occasionaly following the stream and am building something with the knowledge.
A few epi…
Pseudonym73 I have an informal operating system project which I've tentatively called "Homebrew O…
Thanks Casey, I've definitely stopped worrying about it already.
But I would really like to kno…
Thanks very much for the clarification, all is clear now.
This is how you do SIMD in Swift: http://www.russbishop.net/swift-2-simd
You include simd.h heade…
I think we can clamp to TargetVolume a bit early if both channels end during the same loop, but o…
I am following along with the YouTube archives and coding everything myself along with Casey. I h…
EXORCIST BABY!!!! EXORCIST BABY!!!!!!
- Casey
This is not something I would really worry about right now, because the preliminary platform laye…
Just wanted to clarify something here, because I'm not sure if you guys are thinking of the term …
Thanks, so that is exactly what I meant and looks like this is the minimum of lag that we can cou…
The game loop does something like this:
1
2
3
4
5
6while(running)
{
GetInput();
RunGameLogic(…