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Mustafa Al-Attar
Hello there guys... It has been so long since I last checked the game. I am wondering if the gam…
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Huitzilopochtli
Aah, okay, I understand. Thanks for all your answers!
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Saba Khutsishvili
I've recently started following the series at home and I've been thinking about installing emacs …
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Den V
When I said Handmade Hero world is in R[sup]2[/sup] space, I completely forgot about the Z
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Den V
I am catching up on latest episodes of Handmade Hero and just finished watching Day 90. Not sure…
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popcorn
I'm so glad very somebody caught this. It opened my eyes to the truth. https://www.youtube.com/w…
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Matt Mascarenhas
Alright, this deserves a fresh post. I don't know what happened, but I can now build Day 91 (the…
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Casey Muratori
As long as we store something that allows us to get back to the start of an individual structure,…
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Casey Muratori
There's really no difference between recursion and non-recursion other than the fact that stack m…
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Andrew Bromage
Huitzilopochtli The reason for that, he explained in sort of simple terms as we were just startin…
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Matt Mascarenhas
Oh wow, yeah! You know, we can get right up to Day 81 without any compile errors. We'll have to s…
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Mārtiņš Možeiko
This was fixed few days later - on day 51.
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Matt Mascarenhas
nxsy, we can actually compile up to Day 45. The first error occurs on day 46: 1 2 3 4 5 6 …
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Neil Blakey-Milner
In case others run into this - I just didn't update the README.md to point out that day 39 was re…
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popcorn
I use recursion to walk down a tree all the time and I don't think I had this problem. I also use…
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Matt Mascarenhas
Yeah, I thought it'd be a little more work to get the platform layer up to date. So I've rolled b…
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popcorn
It's easy to make this kind of like an array since we pre allocated space? Not sure but if all of…
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Mārtiņš Možeiko
Ah, so stddef.h was added there. I forgot that :) If you want to follow latest development, you'…
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Matt Mascarenhas
Hmm, interesting. I do have #include "handmade_platform.h" near the top of "xcb_handmade.cpp" but…
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Mārtiņš Možeiko
GetController function is in handmade_platform.h. So as long as you have #include "handmade_platf…
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Matt Mascarenhas
Brilliant! Thank you, mmozeiko. Adding #include <stddef.h> to "src/handmade_platform.h" and…
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Cesar Peixoto
I believe that soon will change, is a part of file IO for debuging. I moved everything to win32 l…
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Mārtiņš Možeiko
You need to include stddef.h header for size_t type. It is not builtin type, it is declared in st…
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Roderic Bos
Yeah I started adding the solution I attached on day 30 so I can't help you earlier there. Just m…
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Matt Mascarenhas
Alright, so now that Casey has implemented the Trippy Christmas Tree Triforce Transform™ (day 91)…
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Cesar Peixoto
Thanks for the help guys! This case is a bit more boring, (day 15, IO) at the point where I stopp…
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Roderic Bos
I use this setup: 1 project for Library with all cpp files market as text and only the handmade.c…
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Kirill Basin
At this point our setup was not 100% compatible with Casey code. You can see in his day 15 build.…
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Cesar Peixoto
Thanks again. I believe I know where is the problem, however, can not think of a solution! How c…
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Mārtiņš Možeiko
You really can not damage memory by executing any code including recursion on any modern machine.…
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