Thank you for your external tools setup that actually helped me a lot, and did saved some time.
…
EDIT: first off I should say this is after watching ep 32, so maybe this has already changed in t…
I would be interested in seeing that. In particular, it would be interesting to know how to plan …
After mucking around for 10 hours, I was able to export functions into the DLL, but I'm not happy…
Justin —
I saw an article on Gamedev.net telling how to properly plan, I'll post the link if anyone is int…
I hopped on to my Emacs to work tonight and whenever I try to open a file I get the error "select…
Does that actually make a difference? I was wondering since the end result was the same. :S
I…
Looks like your DLL is being built as 64-bit (x64 platform), but your executable is 32bit (Win32 …
I don't see any incompatibilities between the current game and isometric graphics (well, except t…
Here's how I do it.
First, I always launch emacs through a .bat file, here's what it contains:
…
EDIT:
TL;DR: DLL generated. Don't know how to get the EXE to load the DLL that was dynamically co…
Ah I see. That fixes the #includes issue I was having.
'static' means 'local to translation unit', and so the function has 'internal linkage' and so the…
About which function is warning about?
GameUpdateAndRender and GameGetSoundSamples.
In which …
About which function is warning about? In which file it is defined? And where declared? How are y…
That is a warning? It can't be...
I created a brand new C++ project, and created a static functi…
The reason I always tag comments with my name is so that I can search for them on projects where …
I have never even heard of King's Field. I will see if I can find it, or at least I will watch a…
StarchyPancakes Not quite. In Seiken Densetsu 3 (the game in the picture) and Secret of Mana, you…
Take a look at the warnings casey disabled in the build command file. He explicitly disabled that…
Before Day 21, all of the codes I followed with Casey can be compiled and built without much fuss…
that sounds an interesting idea, even if it doesn't fix my problem would reduce the opening time …
J —
I used to think that OOP was the be all end all of programming. Then I took a class where the pro…
It might be better to base lengths on heights, but since we view the character from an angle, the…
What I meant was a shortcut to cycle throw errors instead of having to double click on lines in t…
Bigpet —
I love source control as much as the next guy but I really like including the name after the comm…
When I make and create games in C and I don't have a renderer sorted yet, I use the AllocConsole(…
Isn't that one of the key features of a version control system?
I mean, I've been working in .Ne…
Here is different single-header library for debug text: http://nothings.org/stb/font/ (public dom…
Not quite. In Seiken Densetsu 3 (the game in the picture) and Secret of Mana, you are unable to h…