The current platform layer runs at the bottom of the call stack, and calls the game code itself. M…
Just starting out working. However, I won't be working a programming related area. I do know a few…
And if this amounts to say 3 frames for 30hz, this means 6 frames for 60 hz? And more for 75, 90,…
Actually that is not at all a bad way to do the job. That is, in fact, the entire idea behind a …
I suspect we have a broad range of backgrounds and experience levels in the community. I'm a prof…
It seems like what Casey calls compression oriented programming is a non-TDD version of "". Basica…
I was trying to write my own DirectSound implementation (well still am but this is unimportant to …
It is a very complicated topic that is hard to understand, and I think I even said something on th…
Yes - I just wanted to make sure that the code would work no matter where people were building the…
Works great, now only build the dll project and we have the same setup as Casey. I have in the lin…
For generating "unique" PDB files I was able to use by appending it to the PDB file name. e.g. D…
KRB —
This is a good idea, and is something I did when I was learning (specifically: made a 'ship' with …
Bigpet —
Because the "current working directory" (which is what "relative paths" are relative to) and the d…
On day 22 Casey got the EXE path using a windows function and then made an concat function to buil…
Oh boy, C++... grab a copy of the standard () and prepare yourself! I compiled your structs with c…
Yeah started on the same setup but I think I forgot the switches in the dll project. Thanks for sh…
Casey[/quote] I was just thinking, that after you hear sound; the initial buffer has started playi…
I'm guessing it is because of union. C++ objects don't play well with unions. In this case you hav…
I'm pretty sure we don't want to disallow Windows to move our memory to pagefile. For users who do…
Are you 100% sure about this? Have you tested it? Bcs my test indicates that we are talking about…
Dan —
Hello everyone. I am trying to implement the ControllerInput struct that will house a controller'…
Chris —
AWE is not about performance. Its' purpose is to allow 32-bit programs access to memory above the …
The general term "latency" refers to the amount of time between when something is initiated and wh…
Is there anyone here that has tested the speed of the AWE memories? AWE is unpaged memory, that ca…
I always thought latency, was the time from you call "play", until sound is heard, and nothing els…
a good alternative is SetWaitableTimerEx function lpDueTime [in]
I don't think it's possible to use one project for building both exe and dll, at least that's not …
Generally I just use a notebook with the tasks on it. Search would be good, yes - I think it is ac…
I suspect you want to leave them to be 32-bit aligned for the most part, but in general if we care…
Not a bad idea, really...Casey